reporust_rebootcancel

139,503 Commits over 4,352 Days - 1.34cph!

2 Years Ago
Few checks to only point at interest zone if in orbit and not breaking orbit Overrode default rotation speed for orbit strafing Set interestzone origin from strafe passover to ensure a more accurate target
2 Years Ago
bugfixes
2 Years Ago
merge from toolcupboard_retroskin
2 Years Ago
Converted retro tool cupboard from prefab variant to normal prefab Fixed StringPool errors on retro tool cupboard
2 Years Ago
merge from oilrig_sat_tube
2 Years Ago
merge from harbor_tweaks_4_cargoship
2 Years Ago
fixed outline not appearing on worldmodel when dropped
2 Years Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
2 Years Ago
cherry picking bridge LOD fix
2 Years Ago
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
2 Years Ago
Updated minigun ammo pack with final model (placeholder materials for now)
2 Years Ago
Orbit strafe now attempts to point at interest zone wilst orbitting
2 Years Ago
Heavy scientist suit can be equipped with backpacks Heavy scientist suit tanks get hidden when backpack is equipped
2 Years Ago
edited minigun view model deploy and admire anims
2 Years Ago
cctv controls, microphone, notepad, telephone
2 Years Ago
Fixed resource boxes disappearing after leaving network range and returning
2 Years Ago
fixed LOD texture
2 Years Ago
Fixed screens not appearing on lowest object quality
2 Years Ago
Tweaked LOD culling distance to match regular TC
2 Years Ago
Tweaked front storage adaptor position
2 Years Ago
edited 3p minigun idle and shooting anims
2 Years Ago
merge from main
2 Years Ago
Free vs. FreeList
2 Years Ago
Fixed "Occlusion Culling" UI option using the wrong conva
2 Years Ago
Small changes
2 Years Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
2 Years Ago
protobuf
2 Years Ago
merge from main
2 Years Ago
Merge from main
2 Years Ago
merge from harbor_tweaks_4_cargoship
2 Years Ago
merge from oilrig_sat_tube
2 Years Ago
setup wider idle stance for 3p minigun
2 Years Ago
cracks grass environment volume mask - removed submarine
2 Years Ago
Initial orbit strafe state
2 Years Ago
S2P all
2 Years Ago
Structures folder particle accum setup directly on materials
2 Years Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
2 Years Ago
Added placeholder sounds
2 Years Ago
- fixed issue with 3p anims being submerged - updated clip naming
2 Years Ago
Props folder particle accum setup directly on materials
2 Years Ago
Force screens to update when first deployed
2 Years Ago
Tweaked boxes placement and scale
2 Years Ago
merge from SignFix
2 Years Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
2 Years Ago
merge from ping_estimation
2 Years Ago
merge from electrical_power_fixes/reactivetarget
2 Years Ago
player update. 3p nailgun anim set edited
2 Years Ago
reapplying 94814
2 Years Ago
merge from io_entity_snapping/fixes/2