reporust_rebootcancel

140,141 Commits over 4,383 Days - 1.33cph!

2 Years Ago
merge from chicken_costume_block_prompt_fix
2 Years Ago
Add a new tests folder to the community UI directory to store future tests Include ScrollTest
2 Years Ago
Implement Community UI PR - Adding Support for Scrollable Containers #54
2 Years Ago
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2 Years Ago
Adjust priority of blocked by clothing prompt when wearing the chicken costume so it appears underneath prompts to open vehicle storage/push/etc Fixed blocked by clothing prompt appearing when the mount menu isn't visible, only affected mountables where we allow mounting while looking at specific colliders (eg. trains)
2 Years Ago
Added a proper localized string and icon when the player is killed by the moving shipping containers
2 Years Ago
Modify the map marker for the cargo ship so players can tell if it has already docked The map marker tooltip will now read "A Cargo Ship - Docking" while it is docked and "A Cargo Ship - Already Docked" once it has departed the harbor
2 Years Ago
Spawn the containers to be picked up when the cargo ship starts it's docking approach rather than when it docks, giving more time for players to get into the containers
2 Years Ago
Apply to chicken corpses as well
2 Years Ago
Don't allow harvesting of animals on the tutorial islands with weapons that don't preoduce any resource (eg. hitting a bear corpse with a spear will now do nothing rather than destroying the bear corpse and leaving the player with no resources)
2 Years Ago
wip tests
2 Years Ago
Set home position of scientists
2 Years Ago
Heavy bradly scientist navigator distances changed to match regular bradley scientist
2 Years Ago
merge from main
2 Years Ago
messing around
2 Years Ago
Fix headbags not dropping when trophy is destroyed or picked up Fix headbags not returned to player when "clear head" is clicked
2 Years Ago
Adding missing shaders
2 Years Ago
Improved military flamethrower jet line coherence, and collision/bounce behaviour
2 Years Ago
Increase move point terrina placement distance check
2 Years Ago
merge from nexus
2 Years Ago
sks prefab setup progress
2 Years Ago
Coastal cliff whitebox progress / added more slope and bend pieces
2 Years Ago
Merge fom main
2 Years Ago
Fix photos & headbags not working when inside a backpack
2 Years Ago
player update. speargun anim set edits
2 Years Ago
Fix industrial moving items into empty slots instead of moving items into existing partial stacks
2 Years Ago
Fix servers not always removing from favorites.cfg
2 Years Ago
Codegen
2 Years Ago
Missing files
2 Years Ago
Fixed regular switch still showing 1 power usage in the UI
2 Years Ago
Merge from main
2 Years Ago
merge from spawn_changes
2 Years Ago
Fixed Smart Switch referred as Switch when looking at IO connection handles
2 Years Ago
Fixed Smart Switch not deployable ~1 meter below ceilings
2 Years Ago
playerupdate. exported/set up speargun anim set
2 Years Ago
merge from io_entity_snapping/fixes/2
2 Years Ago
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2 Years Ago
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2 Years Ago
merge from electricity_power_fixes/2
2 Years Ago
Danger zone backend now supports a parent and handles local positions
2 Years Ago
Compile fix again, codegen
2 Years Ago
Proposed fix for heli clipping through the map when the server has low fps
2 Years Ago
merge from electricity_power_fixes/2
2 Years Ago
merge from tc_reskin_storageadaptor_fix
2 Years Ago
restoring 95641
2 Years Ago
Compile fix
2 Years Ago
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2 Years Ago
Compile fix
2 Years Ago
2 Years Ago
Further changes to LODing