reporust_rebootcancel

140,262 Commits over 4,383 Days - 1.33cph!

2 Years Ago
Disable saving on the hobo barrel in Tunnel_Dwelling_A, fixes barrels leaking to world origin on server restart
2 Years Ago
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2 Years Ago
merge from cargo_junkpile_fix
2 Years Ago
merge from cargo_restart_bug
2 Years Ago
merge from fix_stash_reveal_inconsistant
2 Years Ago
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2 Years Ago
Fix having to run 3m away from stash and return to reveal the stash
2 Years Ago
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2 Years Ago
Missing files
2 Years Ago
Mid and low coastal cliff variants Progress on coastal ocean rock prefabs
2 Years Ago
vm anim export update + some anim events
2 Years Ago
viewmodel prefab updates
2 Years Ago
added effects to effects folder (taken from SAR for now)
2 Years Ago
player update. exported/set up mp5 anim set
2 Years Ago
Red & Green Industrial Light source item
2 Years Ago
Fixed Industrial Wall Light referred as Simple Light when looking at IO connection handles
2 Years Ago
Fixed Memory Cell side inputs triggerable by 0 power circuits
2 Years Ago
some biome touch
2 Years Ago
junkpile layering issue
2 Years Ago
Merged main
2 Years Ago
fully greyboxed radhouse large and radtown shed first pass terrain sculpting and splat painting added some trees to measure effect
2 Years Ago
Reinstate changes
2 Years Ago
Overwrite my changes
2 Years Ago
merge from wr_dead_area_fix
2 Years Ago
Merge main
2 Years Ago
merge from io_entity_snapping/fixes/2
2 Years Ago
merge from tc_reskin_shotguntrap
2 Years Ago
merge from military_flamethrower_worldmodel_scale_fix
2 Years Ago
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2 Years Ago
merge from fix_photo_in_backpack
2 Years Ago
merge from fix_industrial_prioritize_empty_slot
2 Years Ago
Increased the number of weapon sound effects warmed up, as they were also contributing to stuttering during gunfights
2 Years Ago
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2 Years Ago
compile fix
2 Years Ago
merge from fix_floor_debris
2 Years Ago
Increase animal ground pos distance check range
2 Years Ago
Enabled snapping on all neon signs Slightly reduced the bounds of the large versions to make sure they can be aligned without any gaps
2 Years Ago
merge from electricity_power_fixes/2
2 Years Ago
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2 Years Ago
merge from ping_estimate_cleanup
2 Years Ago
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2 Years Ago
merge from vis_entities_duplicates
2 Years Ago
merge from cargo_junkpile_fix
2 Years Ago
Fixed Sound Light guide mesh position mismatch
2 Years Ago
Enabled snapping on CCTV cameras
2 Years Ago
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2 Years Ago
player update. bolt rifle anim set edits and holster position edited
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge