reporust_rebootcancel

139,642 Commits over 4,383 Days - 1.33cph!

2 Years Ago
Merge from main
2 Years Ago
Minigun Ammo Backpack Textures
2 Years Ago
Fix some server/client stuff
2 Years Ago
Attempted to merge orbital strafe to the end of the strafe run. Couple bugs, needs looked at again
2 Years Ago
Fixed the find scrap tutorial step not working if player finds the hidden crate first
2 Years Ago
Merge from main
2 Years Ago
Smooth out jittery bike steering visuals
2 Years Ago
Merge from media_projects
2 Years Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
2 Years Ago
Prevent orbit strafe from breaking until rockets are emptied
2 Years Ago
Various lighting, material, occlusion, screen improvements. (WIP)
2 Years Ago
Slowed down rockets shot during orbit strafe
2 Years Ago
Don't show the minigun backpack model if the player has anything equipped in the backpack slot
2 Years Ago
Add viewmodel camera animation component to minigun viewmodel Zeroed out the camera transform so it's at 0,0,0 pos/rot
2 Years Ago
Added WearableWhileEquipped property to HeldEntity, allows us to add a piece of clothing onto the character whenever the player deploys that entity
2 Years Ago
Materials
2 Years Ago
Ensure that heli instantly explodes when impacting the water the same way as it does on land Prevented exiting any state if retiring - probably not needed
2 Years Ago
Prevent patrol helicopter from being able to be aggro'd when leaving the map This stops it despawning mid fight
2 Years Ago
Minor edit
2 Years Ago
Added lods to minigunammopack wearable
2 Years Ago
Sidecar bike steering adjustments
2 Years Ago
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2 Years Ago
Sidecar bike driving physics work
2 Years Ago
Merge from main
2 Years Ago
Merge from minigun_2024/viewmodel_camera_anim (support for modifying camera pos/rot via a dedicated animated bone on the viewmodel)
2 Years Ago
Cherrypick 91693, 91692, 91667 from viewmodel_camera_anim (skips the changeset with LR anim changes, out of scope for this month)
2 Years Ago
Fixed errors when the TC is not associated to any building (spawned via command)
2 Years Ago
Prefab cleanup, fixed screens initialization
2 Years Ago
Cherry pick 94988
2 Years Ago
Fixed containers not getting properly parented to cargo ship after a server reboot if the server was shut down while the cranes were working
2 Years Ago
Refill rockets when starting orbit strafe
2 Years Ago
Merge from main
2 Years Ago
Refactored strafe rocket code
2 Years Ago
Merge from wr_setup
2 Years Ago
Setup for western DLC racks
2 Years Ago
Peg setup
2 Years Ago
Initial script auto setup run
2 Years Ago
Removed unused duplicate lodgroup script
2 Years Ago
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2 Years Ago
Few checks to only point at interest zone if in orbit and not breaking orbit Overrode default rotation speed for orbit strafing Set interestzone origin from strafe passover to ensure a more accurate target
2 Years Ago
bugfixes
2 Years Ago
merge from toolcupboard_retroskin
2 Years Ago
Converted retro tool cupboard from prefab variant to normal prefab Fixed StringPool errors on retro tool cupboard
2 Years Ago
merge from oilrig_sat_tube
2 Years Ago
merge from harbor_tweaks_4_cargoship
2 Years Ago
fixed outline not appearing on worldmodel when dropped
2 Years Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
2 Years Ago
cherry picking bridge LOD fix
2 Years Ago
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
2 Years Ago
Updated minigun ammo pack with final model (placeholder materials for now)