reporust_rebootcancel

114,793 Commits over 3,959 Days - 1.21cph!

3 Years Ago
▄▄▇▋▊▅▆ ▅ ▄▄▉▌ ▉▌▍▅▌▅▇ ▌▆▌ ▅▇▉▄▄▉ ▌▆▄▄▅▇█▍▊▄ ▉▇▍ ▍▌▆█▄▌▇▌ ▍ ▇▉▋▆▅▅▍▄ ▅▊ ▄▋▆▌ ▍▉▋▅█▍
3 Years Ago
▇█▅'▌ ▉▆▆▊▍ ▊▍▌█▅▊▉▅▉▄ ▇▄▊ ▊▅▋▆▇▍█ ▄▋▊▉ ▅▆▉ ▅▌▄ ▆▄█ ▊▅▊▅ (▋▅▍▌▇▉ ▆▇▇▊▋▍▅▇▍▆) ▆▍▍▆▆▆▌▄ ▇▆▉▌▆▉▍ █▉ ▊█▅▍▉▊▆█▅▌ ▊▋▆ ▋▋▇▋▆▋ ▆█▌▉▇▌█▅
3 Years Ago
▌▅█ ▊▅▇▋▅▌▇ ▅▄▋▊▍▌▊▍▄▍ ▌██ ▌▊ ▉█▇ ▅▆▇▇▅ ▅▍▉ ▇▆▌▋▆ ▆▄▄▅▆█▅
3 Years Ago
Merge from cine_lights
3 Years Ago
Removed test demo
3 Years Ago
Lighting prefab updates + a few extras
3 Years Ago
merge from main
3 Years Ago
▄█▉█▇▉▆▉▌▇ ▅▉▉▍▄▆▋▉▉▍▇█ ▌▍▄ ▍█▄▇▇ ▆▇▆▋▄
3 Years Ago
Merge from main
3 Years Ago
Better server side process
3 Years Ago
Merge from general_qol
3 Years Ago
Removed sprites using declaration, don't know how that got in
3 Years Ago
Fixed incorrect handling of demo commands, renamed command to DemoHideObjects to better communicate what it's doing
3 Years Ago
Merge from general_qol
3 Years Ago
Show team members first in sleeping bag and auto turret assign UI's (if a team mate isn't a steam friend they will not appear in this list) Fixed report players dialogue not working
3 Years Ago
Fix bad grammar
3 Years Ago
New ServerVar 'cargoshipevent' starts the cargo ship event
3 Years Ago
Merge from general_qol/serveradmin
3 Years Ago
▆▊█▊ ▉▆█ ▄▆▉▉ █▉▆▍▅▆▉▅▌▉ ▆▊ ▇▋▉▆▍ ▋▌█▍▄▇██▇ ▉▌▍▉▋▄▅ ▆▉ ▊▄▄ █▄▉▊▍▅ ▄▍ (▄▍ ▍▍█▆ ▇▄▊█ ▅▋ █▌▋▊ ▆▇▌!)
3 Years Ago
Added CinematicEntity.OverrideObjectsDemo and CinematicEntity.RemoveDemoOverride to enable/disable cinematic entities during demos Improved enabling/disabling behaviour
3 Years Ago
▉▇▋▇▉▉ █▉▌██▌▄ ▉▆▆▊ ▋▌▊ ▅▉▌▉▊ █▌▅▋ ▍█▄▉▅▊▄▆▄▍▋▅▊
3 Years Ago
Demo for testing
3 Years Ago
▍▉▊▊▅▍ ▅▄.█▇▆▉▍ ▍▅█▇▌▋ █▋▌▆█▇▉▆ ▆▍▉▇▆▇▄▊▌▋▍█▄ ▌▌▄▉▌▆▌▌▊▉ █▅█▄▇▅▆▅▇ ▊▋▌▄▍ ▄▄▅▍▇
3 Years Ago
Explain the rangeRingBackground system with a comment
3 Years Ago
Increase max aim angle on MLRS
3 Years Ago
Merge from main
3 Years Ago
More layout tweaks for different resolutions
3 Years Ago
Red background position and scaling sorted. While the firing area mask moves with the map, the background (which has to be a child due to the UI mask system 😞) stays filling the screen and only the screen, making it seem infinite and also keeping it clipped to the dashboard screen area.
3 Years Ago
Server compile fix
3 Years Ago
Fixed sign icon on item icon not appearing in builds
3 Years Ago
Better header text on friend picker screen
3 Years Ago
Added an assign to friend option to auto turrets, uses same UI as sleeping bags Players that are already authorized won't appear in the friends list
3 Years Ago
Apply some more
3 Years Ago
Apply some changes
3 Years Ago
Chequerboard texture for out-of-bounds areas
3 Years Ago
More map UI WIP
3 Years Ago
Added input.ads_sensitivity to control mouse sensitivity while aiming ADS sensitivity is a multiplier on the base sensitivity. eg. 0.5 base sensitivity with 0.5 ads sensitivity = 0.25 sensitivity while aiming Exposed in options menu
3 Years Ago
Fix occupied icon showing up while on horse
3 Years Ago
skin approval
3 Years Ago
▍▅▇▋▆▆▇▍▆▌
3 Years Ago
Explosions WIP
3 Years Ago
Ocean mesh setup, rendering in scene view.
3 Years Ago
Fixed NRE during loading screen when loading demos without the matching map file
3 Years Ago
▅▄▋▊▄ ▄▇▌▉ ▌▇▄▍
3 Years Ago
Added a search filter to the player list Adjusted layout
3 Years Ago
Added refresh buttons to all fields in admin UI Show convar help descriptions as tooltips (where possible)
3 Years Ago
Fixed issue where binding a key to nothing wouldn't save that bind if the key was in the default keys Now binds keys to "no_input" when clearing a bind which does nothing
3 Years Ago
MLRS map UI to show min and max rocket range. Areas outside the available range have a red tint
3 Years Ago
Fixed not being able to update convars with spaces in the value