200,446 Commits over 4,140 Days - 2.02cph!
Properly retired BoneRetarget (fixes RUST-1473)
API revamp part 2, now leaner; needs small fix
- Reducing input buffer sends to server. Capping max inputs to send at 10.
- Reduced explosion damage.
Removed use of NetworkEmulator
re-enabled xmas content (daily event)
coal can be recycled
fixed invisible guide for planter
Fixed zeroed sphere center in occludee instantiation/registration
Fixed occlusion camera aspect ratio issues affecting culling
Finalized API changes; added auto occ camera creation if none provided
Changed folder organization to match the Rust project; final step before merge
Fixed profiler-related script error
Cleaned CLIENT define from native interop api
Server now accepts and handles out-of-order input packets. Reduced max inputs to send from the client from 10 to 6.
Fixed another u55 scripting error from merge
fixed large planter deploy bugs and sizes
Clearing initialSeatInfo when it should be. Added a note on OnPostDeserialize behaviour
Resources, bleach bottle, duct tape, fuel jar, metal blade, metal pipe, road signs, rope, spring. Textures, materials, prefabs, collision and lods
Fixed BaseResource network caching that broke partially harvested mined ore node models (RUST-1479)
Changed MTU from 1430 to 1400 (compatibility)
Prepping dockwall overhangs
Harbor_1 dressing polish
Loading bay LODs
Some cover tarp meshes for containers
Updated some old prefabs to current models
Cover props moved folder and now fully static
Fixed some issues with behaviour pooling
Harbor_1 backup
dock grounds harbor_1 definitive meshes added
Updated character source files.
Updated native libraries (updated MTU size, RUST-749)
Fixed splat painting (RUST-1482)
Removed the old pre-vehicles debug car.
Switched speed trap network message
Just removing an obsolete file
Removed forced context flush on buffer readback
Tightened ndc occludee radius in compute
Added auto register option to occludee component
Promoted cpu test code to API; cleaned
Updated scene