202,333 Commits over 4,171 Days - 2.02cph!

8 Years Ago
List linux dependencies in build script Removed MAKE_CC_VERBOSE from linux client builds
bot
8 Years Ago
Automated Windows Build #674
bot
8 Years Ago
Automated Windows Build #675
8 Years Ago
improved store models a bit
8 Years Ago
Rocket factory / interior progress / walkways bake
8 Years Ago
moved to a scan & think AI... sheets?
8 Years Ago
increased Burner attack area size 3->4
8 Years Ago
Fixed NRE in BasePlayer.GetHeldEntity()
8 Years Ago
Add "strst" to tags if server is pending a restart
8 Years Ago
Rock Stockpiles should take small rocks, not big ones (has room for 100 after all, and fits stockpile rocks better)?
8 Years Ago
Update server information after restart started
8 Years Ago
Building placement snapping to grid
8 Years Ago
Refactored ClientInputCmd creations into a single ClientInputCmd.IssueCmd(), AI and player actions now both call this function. Added UnitMove and UnitAttack AI actions
8 Years Ago
backup/progress
8 Years Ago
Store save creation time in save file (shouldn't break protocol) Add save creation time to server tags
8 Years Ago
Added Restarting, SaveCreatedTime to serverinfo output
8 Years Ago
Fixed map scale
8 Years Ago
more
8 Years Ago
Remove penalties and bonuses to whether we're carrying anything in the fight between gather and deposit goal plans.
8 Years Ago
Fixed client collider on PineBare-2 (RUST-1660)
8 Years Ago
Time events are now repeatable and get rescheduled.
8 Years Ago
Tweak to Wander Alone chance (from 50% to 25%)
8 Years Ago
Copied Pal's code-callable-AI-think instead of letting Apex tick the AI
8 Years Ago
Added Roles.ChangeRoleWeight for cleaner usage Added Gatherer Role, used by various gathering related goal plans GoalPlans can now define Role params UnitSettings.RolesParameters no longer has to define a list of valid roles for that Unit type, instead we use them all via RoleDefinition.Definitions AssetMenu/AssetList doesnt nest stuff if there's only a single reasonably sized group of uncategorized items (e.g. definitions)
8 Years Ago
Decision log shows role score for goal plans
8 Years Ago
Made area hunting into more of an attack move type command. Positions and PositionSets can now be written directly to Blackboard.
8 Years Ago
overhang bridge piece for jumping puzzle
8 Years Ago
added beep cosmetic variants 2-6
8 Years Ago
Disabled navmesh area modifiers on cliff prefab rock objects
8 Years Ago
vm source update, added file
8 Years Ago
More attack move tweaks
8 Years Ago
Ladder movement is verified on the server
8 Years Ago
Codegen
8 Years Ago
more
8 Years Ago
more
8 Years Ago
stars updated
8 Years Ago
reduced polycount on beep_truck_cosmetic_items_2
8 Years Ago
more
8 Years Ago
Rcon.Web is enabled by default (launch with +rcon.web 0 to disable) Websocket rcon should bind to single ip properly if supplied by rcon.Ip
8 Years Ago
reduced tri count on beep_truck_cosmetic_items_3
8 Years Ago
Time is synced over network. Need to keep an eye on this.
8 Years Ago
FOR FUCK SAKE tile shader fix FOR FUCK SAKE tile textures
8 Years Ago
Caves WIP
8 Years Ago
Cave stuff
8 Years Ago
Camera FOV fix
8 Years Ago
8 Years Ago
Version++
8 Years Ago
Added Combat Component Debug
8 Years Ago
Weather FX tweaks Firewood attachment point fix (hands only)
8 Years Ago
NRE fix in Interrupt Attack. Combat debug shows current Combat Ability.