201,593 Commits over 4,171 Days - 2.01cph!

24 Days Ago
Merge from parent
24 Days Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
24 Days Ago
Can now craft an eoka in hardcore
24 Days Ago
Codegen, protobuf
24 Days Ago
Merge from main
24 Days Ago
Merge from decor_lighting_dlc/clothing_mannequin
24 Days Ago
Merge from hardcore_refresh/fog_save
24 Days Ago
Fill fog images in the state before sending to client
24 Days Ago
Fully destroy the fog grid when disconnecting/reconnecting
24 Days Ago
Client fixes
24 Days Ago
Fix State protocol not being updated
24 Days Ago
Disable a few more map things
24 Days Ago
Hide the button to open the map view until im awake and can put out fires if any come up :)
24 Days Ago
Set hero text localised to true
24 Days Ago
Added ability to see the map of a server in the connect window before you join (rough prototype) Fix connect modal (inside session) being a smaller width in some random occasions Fix some broken references in each of the modals (website tooltip etc) Fix disconnect button turning green when you disconnect
25 Days Ago
Remove all the logs produced by the homescreen video, whole thing needs a rewrite anyway
25 Days Ago
Demo button shows up after recording your first demo, without having to restart the client
25 Days Ago
Reintroduce rust plus button Link up with our same backend spinner and other polish
25 Days Ago
Missing files
25 Days Ago
Fixed some texts not clearning their submeshes
25 Days Ago
Move player fog of war image crc's to player state so that it persists if a player is deleted from the server
25 Days Ago
Set fps slider input field character limit to 3
25 Days Ago
Fixed RGB brightness setting not using decimal format Fixed slider input field not resetting to convar value when left empty Fixed being able to edit FPS slider "UNLIMITED" label
25 Days Ago
WIP overhauling how we save fog of war, moved protocl/seed/saveCreatedTime out of the missions message into the parent PlayerState
25 Days Ago
Fixed cart buttons animation issue when loading cart from past sessions Skin viewer tweaks
25 Days Ago
new_menu -> main
25 Days Ago
Fix InvalidOperationException in PlayerJoin
25 Days Ago
Fixed typo in checkout page
25 Days Ago
Compile fix
25 Days Ago
Added a modal for when the store failed to load its content, for tuesday steam maintenance
25 Days Ago
map_image_uploader -> new_menu
25 Days Ago
Merge from main
25 Days Ago
Port over a bunch of interaction toasts to the new icon font
25 Days Ago
Swap interaction toast icons to use the new icon font
25 Days Ago
Set 'localised' to true when setting text for interaction toast Standardised steam error toast
25 Days Ago
Checkout result page first pass
25 Days Ago
Loading screen loc fixes
25 Days Ago
various adjustments
25 Days Ago
Weapon stats update when changing attachments
25 Days Ago
forgot a prefab... noone saw this...
25 Days Ago
Unhide CSS/Ep1/Ep2 spawnlists by default Improvements to multiplayer player getters * FindEntityProcedural `!pvsplayer` multiplayer support improvement * UTIL_GetLocalPlayer micro optimizations * UTIL_FindClientInPVS now tries to get the closest client
25 Days Ago
tarps for floating city
25 Days Ago
Merge from death_screen_optimize
25 Days Ago
Now generating a struct of ItemDefinition and GameObjectRef to the viewmodel and worldmodel, only adding items with a viewmodel and worldmodel to the list
25 Days Ago
Fixed store overlay page not blocking clicks
25 Days Ago
Implement texture streaming support for the instanced fallback renderer
25 Days Ago
Implement texture streaming support for the instanced fallback renderer
25 Days Ago
Tweak voicelines
25 Days Ago
Add a domain reload toggle to the toolbar, add editor settings to disable both compiler simulator and domain reload toolbar buttons.
25 Days Ago
Merge from ai_scientist_iteration