196,752 Commits over 4,110 Days - 1.99cph!

24 Days Ago
merge from wallpaper/floor
24 Days Ago
Fixed retro TC NRE when adding wallpaper tool in its inventory
24 Days Ago
Merge from spoil_fruit_veg
24 Days Ago
Apply spoiling to black raspberries
24 Days Ago
Merge from parent
24 Days Ago
Merge from main
24 Days Ago
merge from jungle_tree_fixes
24 Days Ago
merge from rock_formation_jungle_fixes
24 Days Ago
merge from mixing_table_progression
24 Days Ago
Cooking workbench moved to T2, mixing table remains T1 Updated techtrees
24 Days Ago
Merge from report_cheater_default
24 Days Ago
F7 now opens the cheater report panel Can now switch from report bug to report cheater
24 Days Ago
Merge from spoil_fruit_veg
24 Days Ago
Apply spoiling to blueberries
24 Days Ago
Fixed NRE when ent killing a ch47
24 Days Ago
Merge from spoil_fruit_veg
24 Days Ago
Fixed RPC exception when a players frankenstein pet is killed
24 Days Ago
Merge from parent
24 Days Ago
Merge from main
24 Days Ago
24 Days Ago
Merge from spoil_fruit_veg
24 Days Ago
Add spoiling to pumpkin and corn Dropped spoil time on all new items to 48 real time hours
24 Days Ago
Added a very WIP icon and world model
24 Days Ago
Merge from fix_dialog_hide_chat
24 Days Ago
Spoil potatoes as well
24 Days Ago
Fixed item info panel not being big enough to fit all 9 (!) rows of info when inspecting an apple
24 Days Ago
Added food spoiling to mushrooms, apples, cactus flesh, eggs, all berries They all last 4 real time days, significantly longer than meat Spoils into a new generic Spoiled Produce item
24 Days Ago
Fixed incorrect mesh showing on auto turrets (flag conflict with DemolishFlag)
24 Days Ago
Settings layout fixes
25 Days Ago
hooked up icons to skins, added dark parquet lattice ceiling, set up defaults
25 Days Ago
wallpaper icon renders
25 Days Ago
merge from wallpaper/floor
25 Days Ago
reduced lots of ceiling and flooring texture sizes, added new skins assets for missing wallpapers, tweaked hues of more colourful ceilings, added defaults, removed unused
25 Days Ago
gun display rack
25 Days Ago
merge from fix_window_roof_placement -> main
25 Days Ago
Add additional LOS point in the top half of window deployables (embrasures + windows) so they can be placed when a roof intersects the window
25 Days Ago
Fix alternativeLOSPosition gizmo rendering at world origin instead of relative to selected prefab
25 Days Ago
Don't add messages to chat UI when the chat UI is disabled
25 Days Ago
Tweaked TopologyNot settings for jungle ground foliage to prevent them from clipping into small rock formations
25 Days Ago
Added small rock formations to jungle biome to allow for more ore nodes
25 Days Ago
merge from wallpaper/floor
25 Days Ago
merge from fix_window_max_condition -> main
25 Days Ago
Fix windows & embrasures losing max condition when repaired inside a repair bench
25 Days Ago
Fixed DebugLuxels not accepting vertex color in Hammer More colors for Lightmap Grid in Hammer red for under 8, green for above 63 Fix GetAimVector clientside for non local players in vehicles being wrong
25 Days Ago
Disabled corner conditional models on most skins when wallpaper is applied on the hardside
25 Days Ago
25 Days Ago
preprocess terrain maps, per weather distance curve
25 Days Ago
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Rin
25 Days Ago
Converted mesh collider to box collider Fixed not being able to deploy in desired rotation
25 Days Ago
Fixed incorrect layers on schizolobium_a