123,610 Commits over 4,171 Days - 1.23cph!
More accurate terrain triggers for the sewers chimneys connecting to ground level in MT
Turbulence buffer update.
Ability to load a map file into an editor scene (without ever hitting play)
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New Year's resolution, write commits in past tense instead of imperative.
- Improved MaxForwardSpeed accuracy for snowmobiles.
- Tweaked snowmobile acceleration curve and forces.
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Extra checks on DoCollisionDamage etc
Terrain sculpts east of LS
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merge from xmas_update_2021
Disabled xmas event
Disabled Icewall, icewalls, xmas tree, advent craft
Restored airdrop
Restored menu logo video
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Only look at rear tread wheels for ground type etc (client)
Snowmobiles go slow when not on sand or snow (or ice, or frictionless terrain, or they're in the air)
Allow some air control (pretend the driver is leaning)
Changed snowmobile world colliders to be more rounded, encourage smoother movement
Remove colliders causing snowmobile dismount bug. Some more stat tweaks
Adjust acceleration, top speed, and general driving feel
Increase snowmobile wheels to six wheels instead of four. Adjust various stats. Driving well now.
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fuel gauge for snowmobile
initial setup
materials and textures
needs lods
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