reporust_rebootcancel

130,014 Commits over 4,140 Days - 1.31cph!

6 Years Ago
Fixed demo.skip not working after a demo reaches the final frame
6 Years Ago
Better format demo.playernames and add column for steam id
6 Years Ago
Better debug.debugcamera_list display and zoom formatting
6 Years Ago
Made DemoHUD a standalone prefab (for future iteration) DemoHUD automatically hides if the menu or developer tools are open
6 Years Ago
Adjusting colliders
6 Years Ago
Add demo.playernames to print all players in the currently playing demo
6 Years Ago
Make chassis colliders more rounded so they'll handle rough terrain more nicely (similar to sedantest "boat" style)
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Chassis visuals performance further improvement
6 Years Ago
Client performance: Don't animate chassis visuals if it's behind the camera
6 Years Ago
Client performance: ModularCarAudio
6 Years Ago
Fix demos failing to load after disconnecting from a server because World.Transfer was enabled
6 Years Ago
Fix missing speed parameter on windmill animation controller
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
wip seed info UI update
6 Years Ago
[D11] 3D asset optimisations
6 Years Ago
[D11] + SLOD Distance redone on Bandit Camp (Wasn't working for some people) + cloth_c LOD group adjusted
6 Years Ago
merge from benchmark
6 Years Ago
Removed TerrainPath.RingRoad reference
6 Years Ago
[D11] + Overhauled all the awning_900's in the game, should now work correctly
6 Years Ago
Fixed foliage being black in build.
6 Years Ago
Composter icon
6 Years Ago
Merge from cast_usage_optimizations
6 Years Ago
Merge from main
6 Years Ago
Subtracting 43422 (crash fix test)
6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
Merge from particle_system_ik_job
6 Years Ago
Path mesh LOD support
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Trying burst
6 Years Ago
Fixed riverflow direction in materials
6 Years Ago
Monuments HDRP upgrade (powerplant, satdish, sewer branch(wip))
6 Years Ago
[D11] Fix for z fighting on train tracks + Lowered polycount of Launch Site Floodlights
6 Years Ago
Reduced plant water intake levels, increased sprinkler output to 10ml every 10 secs.
6 Years Ago
Output bundle item info as useful json
6 Years Ago
fluid_splitter material improvements
6 Years Ago
Merge from main
6 Years Ago
Overall quality is now calculated correctly when lighting is toggled (not just lighting quality)
6 Years Ago
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6 Years Ago
Fixed tree manager to handle out-of-order spawn/kill packets, removed redundant warning