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134,220 Commits over 4,444 Days - 1.26cph!

5 Years Ago
Splatting backup
5 Years Ago
Added support for most types of render pass in a slightly cleaner format.
5 Years Ago
Update Facepunch.Steamworks to fix swnet crash from last update
5 Years Ago
Utils to categorize materials / shaders properly
5 Years Ago
merge from main
5 Years Ago
merged from experimental changes
5 Years Ago
Compile fix
5 Years Ago
merge from at_reload
5 Years Ago
merge from instrument_wounded
5 Years Ago
Refinery area terrain
5 Years Ago
Refinery asset cleanup & polish
5 Years Ago
Mountain resplat 1/2
5 Years Ago
LOD/COL prefab setup
5 Years Ago
LODs and colliders for straight single tunnels and double/single tunnel transition meshes
5 Years Ago
More utils, putting data for events into a better format.
5 Years Ago
Update Facepunch.Steamworks (reduces Steam Networking GC alloc)
5 Years Ago
pickup truck - adding 4 variants with LODs/Colliders/Prefabs for 7 colors total pickup truck - removing test mesh
5 Years Ago
Refactoring to support other passes. Utils to determine correct passes required for each renderer / material.
5 Years Ago
Bus stop network. West side base splatting.
5 Years Ago
Experimental changes to the way events are ticked, executed and results cached. Added Chance event. Changed event execution rates to an enum setup.
5 Years Ago
Utils to find and load all relevant prefabs.
5 Years Ago
Train tunnel entrance spawn adjustments
5 Years Ago
Added selection for preferred distance from same and other monument types when spawning monuments Added selection for preferred road type when spawning roadside monuments Fixed GenerateDungeons ignoring roadside monuments
5 Years Ago
Remaining mountain pass area + splats + biome tweaks
5 Years Ago
Mountain pass area
5 Years Ago
HarmonyLoader logging improvements
5 Years Ago
Test map edit
5 Years Ago
Fixed new mountain road area that the terrain splines broke
5 Years Ago
Rendering into MotionVector buffers
5 Years Ago
Disabling streaming for textures associated with the current view model.
5 Years Ago
Very basic implementation with a lot of stuff broken / missing.
5 Years Ago
slightly change lock position on tool cupboard to not clip with cupboard handle
5 Years Ago
Wooden shopfront default BP Reduced wooden shopfront cost Removed wooden shopfront from loot table
5 Years Ago
updated Tesla coil desc
5 Years Ago
merge from redirect_vending
5 Years Ago
Fixed building plan conflicting phrases and inconsistencies Phrases
5 Years Ago
Fixed key lock "floating"
5 Years Ago
more accurate shotgun trap colliders
5 Years Ago
Fixed placing deployables on auto turrets
5 Years Ago
merge from bradley_fixes_2021
5 Years Ago
fixed airdrop event
5 Years Ago
Add comment only
5 Years Ago
Increase Workcart max speed
5 Years Ago
Add train track collation to dungeon_grid_test
5 Years Ago
Set up double junction
5 Years Ago
Backup
5 Years Ago
T junction spline setup complete
5 Years Ago
Setting up track splines for the new junctions + unique track ID fixes
5 Years Ago
Another null check
5 Years Ago
Instrument recordings will no longer continue to play if the player is wounded