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134,025 Commits over 4,444 Days - 1.26cph!

6 Years Ago
Fix client exceptions when looking at non electric/fluid entities while holding the wire tool (roller doors at power plant)
6 Years Ago
Merge from main
6 Years Ago
More LOD tweaks
6 Years Ago
manifest
6 Years Ago
updated tea icons
6 Years Ago
final phrase check
6 Years Ago
WIP shredder stuff, Rig
6 Years Ago
Fix compile
6 Years Ago
Sky dome prefab serialization auto updates (for cleaner diffs when we tweak it from here on out)
6 Years Ago
Restored rain chance (10%)
6 Years Ago
Fixed fog hiding clouds in the max rain weather state
6 Years Ago
Plugged new rain and snow particle effect prefabs into the rain and snow system
6 Years Ago
Navigator test
6 Years Ago
Merge from main
6 Years Ago
NPCNavigator
6 Years Ago
Merge from navigator branch.
6 Years Ago
Full new road network
6 Years Ago
Legacy navigation toggle
6 Years Ago
Don't reset events
6 Years Ago
Memory bank fixes. Compile fixes. Test state.
6 Years Ago
Cleanup
6 Years Ago
WIP shredder
6 Years Ago
Require hammer to pickup beach towel
6 Years Ago
Update MapImageRenderer with new map shader config
6 Years Ago
sleeping bag pickup fix
6 Years Ago
Renamed a load of stuff
6 Years Ago
Pulled out StaticGroup stuff, fixed conflicts, tidied some stuff up
6 Years Ago
re-positioned scope attachment on l96 vm prefab
6 Years Ago
greybox phase progress
6 Years Ago
Event system improvements & fixes. Test entity.
6 Years Ago
Merge from main
6 Years Ago
merge from main
6 Years Ago
Improved map readability of grid and grid markers, roads and trailpaths
6 Years Ago
Increased interaction radius on elevator lift buttons
6 Years Ago
Add unity recorder and director package
6 Years Ago
Update elevator shaft IO socket position, update use distance on lift
6 Years Ago
More scene refinements
6 Years Ago
Merge from main + scene backups
6 Years Ago
compile fix
6 Years Ago
sleeping bag now requires hammer to be picked up, HBHF no longer needs hammer equipped to change settings
6 Years Ago
PressButton now has backplate polygons
6 Years Ago
Player PaperMap new color scheme
6 Years Ago
Shifted the wire input box to look inside the elevator shaft to avoid anymore building components clashes
6 Years Ago
Progress
6 Years Ago
Chippy arcade volume and gib fixes Phrases
6 Years Ago
lift shaft poles model now looks continuous
6 Years Ago
stables_b scene files
6 Years Ago
Disable inherit velocity on torch smoke particles, seems to be causing the strange smoke movement
6 Years Ago
Fixed being able place some wall mounted entities on the walls of the elevator
6 Years Ago
Fix engine stats not appearing when inspecting an engine on a car