121,265 Commits over 4,018 Days - 1.26cph!
[D11] [Audio] Recompiles pc crossvoice plugin as release.
[D11] [Audio] compiles pc crossvoice plugin as release
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Additional profile markers for CommandBufferManager fill delegates
Don't continue to process foliage grid if work is complete for current cell
[D11] Fix for loading incorrect user data into quick stats panel
[D11] Hook up leaderboard navigation
Added two more backup light boxes to raise disabled visibility from the outside.
Trying automatic culling mode on exhaust vfx to maybe fix the spritesheet animation occasionally glitching out.
S2P excavator
Fixed excavator diesel engine pfx visible on spawn
Removed ParticleSystemCull from diesel engine pfx; ParticleSystemLOD already doing the job
[D11] Use Rustworks stats for QuickStatsPanel
[D11] Add Rustworks leaderboards
Tweaked splat tiling to make the details bigger and splats less repetitive
Tweaked puddle splat layer material values
Merge from /hdrp/world_art_revamp
Fixed ESP names wrapping
Tab toggles MovieMaker UI
Fixed MovieMaker UI drawing above Main Menu
[D11] Potential fix for win64 client bug
Fixed moviemaker not being able to find prefab
Use moviemaker camera for debugcamera
[D11][OPTIMIZE] Client climate update threaded. Checked on ps4/editor and seems to work without error. D11_OPTIMIZE_CLIMATE to enable/disabe
[D11][UI] Removed unneeded canvas render from inventory screen. Added optimisations to imageSwitcher
Terrain splats atlases updated
biome tinting wip
fix to grass splat to allow desaturated version in snow biome
Fixed trigger issue on engine exhaust.
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Fixed control panel in excavator arm being disabled on powered-on
Fixed particle+volumetric sorting glitches.
Engine exhaust vfx.
S2P Excavator.
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Fixed assigning sleeping bag to friend not reliably showing encountered players
[D11] Removed override for the Options prefab background
Terrain splats atlases updated
Temperate biome tinting
Removed tiling patterns on splats, readying splats color balance for biome tinting
Ported all foliage billboard material properties from main
Reset foliage billboard shader inspector
Fixed foliage instance random seed
Fixed foliage tint compilation
Tweaked blend factor settings for all splat layers
Coastal cliff material fixes