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129,605 Commits over 4,140 Days - 1.30cph!

22 Days Ago
Fix piplights on hazmat codelock skin
22 Days Ago
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22 Days Ago
Fix first person ice AK particles not being visible.
22 Days Ago
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22 Days Ago
restore textures.3.bundle from cs126918
22 Days Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
22 Days Ago
Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
22 Days Ago
- Added a crude way to estimate mesh VRAM and RAM usage - Added a command to find duplicate meshes in the instancing system
22 Days Ago
Merge from fix_ammo_contents_bug
22 Days Ago
Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
22 Days Ago
Show friends currently playing specific servers in the listings Streamermode sanitise Quick Join Server Titles so we dont dox every streamer that goes to the main menu home page Fixed tags always showing +1 above the limit Minor MenuManager cleanup
22 Days Ago
Possibly fixed the ancient rare bug that makes doors unable to be picked up until a lock is placed and removed from them.
22 Days Ago
New Modal for Tutorial - New players
22 Days Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
22 Days Ago
Fixed the settings dropdown having a white overlay, regression when I changed the masks
22 Days Ago
Make sure the limited tab scrollview toggling check is done when opening the tab
22 Days Ago
Fixed a null ref coming from the DeferredMeshDecalRenderer
22 Days Ago
Adding some seaweed to anchor, hanging tires prefabs
22 Days Ago
Fixed general store buttons not scrolling to the section correctly when opened for the first time
22 Days Ago
Merge from hardcore_refresh
22 Days Ago
Another possible map clearing while server restarts fix
22 Days Ago
Updated store page arrow buttons Fixed scrollrect focus not working the first time
22 Days Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
22 Days Ago
new_menu -> main
22 Days Ago
Automatically disable the loading spinner if it takes too long
22 Days Ago
Cancelling a running query will also hide the loading spinner
22 Days Ago
Fixed overlapping texts in the checkout result screen
22 Days Ago
If you turn on a setting thats only available in one menu it will automatically turn off when you go into another menu Eg if you turn on PVE only servers in community then go to official it will no longer be looking for PVE only servers
22 Days Ago
Shader level option range is now 1 to 6, same as before just without the unnecessary in betweens
22 Days Ago
Re-added visor material to cinematic pilot rig
22 Days Ago
Show the amount of results on each tabs when searching in the settings screen
22 Days Ago
merge from rectmask_optims
22 Days Ago
Missed a mask in the death screen
22 Days Ago
Remove the closed line from appearing underneath 'mode' in the play menu even though its open
22 Days Ago
Long loading screen tips will now wrap properly
22 Days Ago
Add subtext on view modal
22 Days Ago
F1 menu and stats can now be seen over the loading screen
22 Days Ago
Bump up the alpha cutoff range on terrain material to avoid terrain hole clipping with xlarge monuments.
22 Days Ago
Add the ice king pack, lumberjack item media
22 Days Ago
Update AO
22 Days Ago
Pilot Hazmat MAT update
22 Days Ago
Pilot Hazmat Textures Update
22 Days Ago
changed blackbox deploy and ui sounds to metal sheet
22 Days Ago
Fix ultrawide subnavigation BG, play page header absolute and padding match
22 Days Ago
Fix styling issues on store
22 Days Ago
Merge from render_pipeline_testing
22 Days Ago
Fix toolbar state being incorrect if you switch branches.
22 Days Ago
pilot_hazmat_dlc -> main
22 Days Ago
merge from god_indicator
22 Days Ago
merge from restart_message_toasts