193,831 Commits over 4,079 Days - 1.98cph!

6 Years Ago
prefab change, adding apply button UI to screen section
6 Years Ago
merge from main
6 Years Ago
WIP ability to add markers to map
6 Years Ago
Tambourine setup (placeholder sfx)
6 Years Ago
Bass item setup (no sfx yet)
6 Years Ago
▋▆▅ ▇▋▍▅▍▇▋▇ ▋▄ ▉█▊ ▄▍▇▄▌▇▆ ▄█▇▉▇, ▇▉▋ █▉▌▉▇▇▅▆▋▌▌ ▄▋▊▌▉▉. ▆▄█▌▆▄▊'█ ▍▅▍█ █▌ ▊▌▍▌▆▅▍▄▇▍▊▉▆ ▍▆█...?
6 Years Ago
Updated cowbell with new key controller
6 Years Ago
Fixed storage container bounds bug
6 Years Ago
Fix some issues with the flatbed storage entity. Remove InteractionAreaBox hack, working on a proper fix.
6 Years Ago
Flute instrument setup with placeholder sounds. Added support for instruments that only allow one note at a time
6 Years Ago
Allow module sub-components to save/load network data. Storage component syncs UID. Deleted temp_test_vehicle.
6 Years Ago
Volume falloff tweaks
6 Years Ago
Moved some scripts into more sensible locations
6 Years Ago
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6 Years Ago
Adam's fog fix. Fixed a sprite that broke on a clean lib.
6 Years Ago
Hitching post and trough can now be placed on construction
6 Years Ago
Players are now killed if they touch underneath transport helicopter body (helicopters are heavy)
6 Years Ago
ScrapTransportHelicopter parenting volume tweaks Tweaked some ScrapTransportHelicopter prevent movement volumes
6 Years Ago
Deleted some unused shaders and models
6 Years Ago
merge from main
6 Years Ago
Impostor rendering parity w/ hdrp (perf testing)
6 Years Ago
Another
6 Years Ago
Backup
6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
▊▆▇ ▉▉▇ ▄█▄▋█▋██▉▌▋
6 Years Ago
merge into main
6 Years Ago
merge from main
6 Years Ago
autoturrets are now undrainable autoturrets now require electricity ( 10 ) auoturret has output for having a target autoturret has output for low ammo autoturret has output for no ammo protocol++
6 Years Ago
HAB inflation collider is disabled when rigidbody is asleep increased HAB nobuild zone to encompass inflated balloon
6 Years Ago
Removed a few unused textures
6 Years Ago
Fixed palm impostor prefabs and meshes (tighter)
6 Years Ago
Added more textures to streaming pool: nature/ores+treessource
6 Years Ago
Reversed the order resolutions appear in the selector so the left/right arrows make sense
6 Years Ago
tweak macos scrolling
6 Years Ago
merge from main
6 Years Ago
improve macos launch script
6 Years Ago
merge from main
6 Years Ago
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
[D11] merge with main
6 Years Ago
Added console cmds for viewing/setting screen resolution, fullscreen mode in-game. Added vsync, fullscreen and resolution options to a new "Screen" options panel. (wip)
6 Years Ago
Further improvements with 128+ bone model rendering
6 Years Ago
updated trumpet and bass textures/models
6 Years Ago
[D11][UI] Changed references to text chat to quick chat
6 Years Ago
[D11] merge from d11 main branch again to try to fix network problems (no luck)