199,351 Commits over 4,140 Days - 2.01cph!
Removed debug log in terrain texturing
[D11][Tutorial] Changed tutorial event object names in shelter and updated manifest
[D11][Tutorial] Removed unnecessary callbacks in tutorial event
lua_error_url is reset when player starts a local multiplayer game
Different accounts kind of working. Feels jank though.
[D11] Added ability to quick drop half a stack of items, and the command to drop items whilst splitting a stack now works correctly
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[D11][UI] Resynced Lootpanels up with their prefabs
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[D11] [UI] Search now cancels itself if the search input on the OSK is empty or null (instead of failing validation). Updated OSK header and description strings. Search input field now retains previous search while in that screen.
[D11] revert my previous change, wrong branch
[D11] some more 2019.1 fixes for the SelectionState enum change.
[D11] some more 2019.1 fixes for the SelectionState enum change.
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clientside Lua errors will no longer be sent to servers from previous client connection
lua_error_url will receve the proper GMod version instead of being 167 at all times.
[D11] [UI] Pie Menu titles now set to auto-size.
[D11] Reset player belt selection back to the first slot whenever sleeping, rather than on PlayerBelt initialise
Switching around UI to be able to use multiple bank accounts
[D11] [UI] Stance Enum Added.
Linked up corporation accounts
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Linked up personal account.
removing not needed displacement map
Double doors rework - Now on separate unique texture sheets
skinnable asset files
converted all doors textures and mats to spec workflow
Better server browser performance fix
Rolled back server browser changes as it needs a different workaround
[D11] Attempt to fix 1823
[D11] Attempt to fix 1823
[D11] Info popups with only an 'Ok' prompt to close the popup can now be closed with the 'B/Circle' button as well
[D11] [UI] Server Search now checked after server info has been retrieved so we can check against the server owners name (not just the server name).
[D11][UI] [#1819] Fix for error unloading ammo in gun
Added error message if you try to build from the build settings window
[D11] PS4 game save corruption/no space handling, XB1 multiplayer permission checking
[D11] [UI] Added support for popup slider components. Fix to filter list error index out of range when accessing button options.
Shortened smoke string, added blueprint hint for tutorial
[D11][UI][#1805] Fixed hud bar highlight. [#959] Only send 1 item to research table. Player should be no longer able to stack pumpkins should no longer stack in gear slots
Switched to legacy broadphase algorithm (test)
[D11] Fully disabled the highlight overlay on the mini player preview model - should only show on the larger one
[D11] [Tutorial] Map Update, animal pens added
[D11] [UI] Fixed compiler error.
[D11] [UI] Moved function from FindJoinGameUI to ServerInfo (didn't need to be in a separate class). Tidied up code in FindJoinGameUI in preparation for further changes to implement search by owner name.