196,851 Commits over 4,110 Days - 2.00cph!

8 Years Ago
more squad editor tweak
8 Years Ago
Blocked steam initialisation in editor Fixed some issues stopping views from being updated Fixed some cases where navigation obstacles were being placed on views at incorrect angles and blocking interaction points
8 Years Ago
squad editor mask fix
8 Years Ago
Merging in the latest from Main
8 Years Ago
adding what's new screen squad editor tweak
8 Years Ago
Add the amount of an item to dropped items
8 Years Ago
Fix another briefcasey issue
8 Years Ago
Changed GamePhysics calls to match Unity defaults on the same calls, for QueryTriggerInteraction. Fixed fists not working.
8 Years Ago
Fix for Paul's updated briefcase being a briefcase for ants.
8 Years Ago
Merging in Bill's cash branch
8 Years Ago
Rebaked island1
8 Years Ago
Fixed a couple of places where I checked .price on cash without checking the amount
8 Years Ago
Updated Facepunch stuff Fixed lingering event listener in InfluenceAndTerritory
8 Years Ago
InteractionPosition.CheckIfBlocked optionally ignores a unit view
8 Years Ago
Fix for reservations not being reservations
8 Years Ago
PersistentPerson and gang stuff
8 Years Ago
Fixed delete / move in paint mode Fixed notification offset
8 Years Ago
InteractionPosition.OnTriggerExit only checks if blocked if the collider was tagged "Unit"
8 Years Ago
Almost finished terrain changes.
8 Years Ago
cash is now $1
8 Years Ago
removed checkpoint objects from city_new_scale_hexes scene
8 Years Ago
working on building scene
8 Years Ago
more BGQ game interrupt fixes version++
8 Years Ago
Tile parenting/positioning fix for BGQ games being interrupted by a matchmaking game Server logging now shows team name next to connection ID for disconnects
8 Years Ago
map tip fix
8 Years Ago
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8 Years Ago
More terrain work.
8 Years Ago
A couple of IList iterators were gc prone.
8 Years Ago
More work on AI.
8 Years Ago
merge from main
8 Years Ago
reset player rotation on dismount
8 Years Ago
can place shelves in 1x1 again (whoops!)
8 Years Ago
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8 Years Ago
vehicle debugging
8 Years Ago
fix for interaction positions being blocked by the person occupying them when re-using the same position
8 Years Ago
skin approval
8 Years Ago
Fixed grabber and charger not playing attack sound
8 Years Ago
improvements to preventing people from taking the same interaction position.
8 Years Ago
AI should no longer consider 0 dmg attack targets
8 Years Ago
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8 Years Ago
Fix for searching panel disappearing when starting an AI game
8 Years Ago
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8 Years Ago
wandering idle behaviours use correct animation
8 Years Ago
debug.logs
8 Years Ago
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8 Years Ago
created checkpoint cube prefabs
8 Years Ago
Increased round timers from 60 to 90 secs. Disabled unity analytics which seemed to have enabled itself so I can hopefully load unity more than once every 10 attempts
8 Years Ago
player commanded action tidy up
8 Years Ago
sabertooth
8 Years Ago
Added PlayerCommanded bool to GPVs. Used for keep desires.