136,666 Commits over 4,324 Days - 1.32cph!

3 Years Ago
Add debug.completemissionstage will complete the first non-completed stage if no argument is provided, otherwise you can pass an index to complete a specific objective
3 Years Ago
Checkin before I break anything
3 Years Ago
Protobuf, merge fixes
3 Years Ago
Merge from main
3 Years Ago
Use AssetPool for industrial pipe meshes
3 Years Ago
Material fixes.
3 Years Ago
3 Years Ago
6P orientation debug ball is motion blended.
3 Years Ago
Fixed attack heli turret gun not getting correct location when not in listen server mode, just needed manifest rebuild
3 Years Ago
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3 Years Ago
Update bagassignmode 'team' value to also include players from the same clan
3 Years Ago
Merge from main
3 Years Ago
More 6P smoke iteration/studying
3 Years Ago
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3 Years Ago
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3 Years Ago
Hide the crafting notice in the vitals area when disconnecting from a server
3 Years Ago
Merge from shader-fix-2
3 Years Ago
Merge pull requests * Added Versus Saxton Hale map category * Fixed Malformed CSS Comments * Replaced timer.Destroy (deprecated) with timer.Remove * Added duplicator.Disallow * Added DPanPanel * Added math.CHSpline
3 Years Ago
Tweaked 6point particle shader transmission behaviour
3 Years Ago
Fixed 6point particle shader errors when using motion blending
3 Years Ago
Added shadow pass to 6point particle shader when shader quality >= 100
3 Years Ago
6P transmission debug
3 Years Ago
Fixed clan table root bone reference being unassigned (StringPool warnings)
3 Years Ago
Fixed clan table jittery placement Slightly better clan table deploy checks
3 Years Ago
Fixed 6point particle shader rotation edge cases + support for Flip
3 Years Ago
Fixed clan table collider layer
3 Years Ago
Manifest rebuild
3 Years Ago
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3 Years Ago
6P debug setup in particle scene
3 Years Ago
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3 Years Ago
Fixed Deferred Mesh Decal normal blending causing incorrect lighting
3 Years Ago
6P Debug atlas.
3 Years Ago
Added "Clear" button to the console Minor warning fix
3 Years Ago
Another iteration of 6P smoke loops
3 Years Ago
Merge from shader-fix-2
3 Years Ago
Merge from experimental #85384 (Unity 2021)
3 Years Ago
Client compile fix
3 Years Ago
Fixed 6point particle material inspector
3 Years Ago
Merge from save240
3 Years Ago
Merge from main
3 Years Ago
Merge from redirect_conveyor_max_fix
3 Years Ago
Merge from worldmodelupdates
3 Years Ago
Merge from august_art_bugfixes
3 Years Ago
Merge SpawnPointPopulationSpawners -> Main
3 Years Ago
Fixed population script type in file search. Fixed Tugboat population ID.
3 Years Ago
Manifest update
3 Years Ago
Stacked items that meet the threshold for a different world model will now regenerate the correct worldmodel
3 Years Ago
added internal shadow box to SlotMachine.Caboose.prefab - updates the other static prefab variant too
3 Years Ago
Merge from main
3 Years Ago
fixed culling of the fencing on the tail of the attack heli for Paddy