201,669 Commits over 4,171 Days - 2.01cph!

8 Years Ago
Fixed failure notifications for possessions
8 Years Ago
added flowers back to spawn population
8 Years Ago
cleanup
8 Years Ago
updated cliff02 collision to stop units feet going underground
8 Years Ago
more career mode serialization
8 Years Ago
more
8 Years Ago
Backup
8 Years Ago
more
8 Years Ago
Possessions debug panel
8 Years Ago
more career proto/serialization
8 Years Ago
career market serialization
8 Years Ago
Debug mode allows time for multi clients to connect when testing, and spawns straight to map instead of from the plane.
8 Years Ago
Debug mode for testing Game Z mode a bit more easily + fix for character map object animator warnings + prison island on testmnap_smaller
8 Years Ago
Backup
8 Years Ago
league serialization
8 Years Ago
added ProtoCol.CareerVersion, serialize it into new career file saves
8 Years Ago
Agent+DecisionMaking cleanup Removed obsolete UnitFailuresWidget
8 Years Ago
More behaviour AI Monument navmesh work.
8 Years Ago
Merged from main
8 Years Ago
More Agent+DM cleanup
8 Years Ago
Fixed building completion activity being generated twice
8 Years Ago
TC no longer drops any loot when destroyed (test)
8 Years Ago
Activity Generation on Goal Failure WIP
8 Years Ago
subtracted TC loot change incase of hotfix
8 Years Ago
StackOverflowException fix for certain massive bases on certain hardware under certain circumstances
8 Years Ago
https://www.youtube.com/watch?v=2g76DUy7jKY
8 Years Ago
Moved emissive material logic to the item script, picking up and dropping items work, needs cleanup
8 Years Ago
More on AI behaviour.
8 Years Ago
fucked off the map object blink shit
8 Years Ago
Fixed activity notifications on low severity lingering forever
8 Years Ago
Added cook module to cook role Typo fix Fixed active role field not being set properly on a load, also fixes role UI not being correct after load
8 Years Ago
Fixed ActiveRole not getting updated after disabling a role Fixed role widget not updating correctly after clearing a unit's role
8 Years Ago
Fixed sleep time speed not triggering Fixed sleep speed not triggering if a unit in the group is dead
8 Years Ago
Backup
8 Years Ago
TimeManager
8 Years Ago
Biome masks & stuff
8 Years Ago
started career deserialization
8 Years Ago
some cliff meshes (taken from vincents fbx exported from max)
8 Years Ago
CareerTeamDatabase deserialzes teams and relinks units to teams from ids.
8 Years Ago
market deserialization
8 Years Ago
league, fixtures, results deserialization
8 Years Ago
next player fixture gets set after career load
8 Years Ago
made grass spawn on "grass light" & made grass light lighter than grass so its obviously different
8 Years Ago
correct obstacle layer on player prefab
8 Years Ago
Merge from player pickup changes
8 Years Ago
Various
8 Years Ago
Changed to using linecast for detecting LOS of item
8 Years Ago
More AI behaviour Cleanup of ai branch
8 Years Ago
Merged from main
8 Years Ago
Merged from ai branch