242,481 Commits over 3,867 Days - 2.61cph!

59 Days Ago
merge from gco - WIP
59 Days Ago
DPV uses correct WaterLevel test for getting player WaterFactor
59 Days Ago
Weekly Skins
59 Days Ago
merge from main
59 Days Ago
Cover performance critical code with time warnings
59 Days Ago
Merge from world_update_2
59 Days Ago
Erosion proof of concept
59 Days Ago
merge from getignore_optimisations
59 Days Ago
Skip entity query distance checks in wolf sight to avoid doing them twice
59 Days Ago
merge from store-ui-dlc-pages
59 Days Ago
merge from workshopeditor_improvements
59 Days Ago
Fixed Parallel.For ignoring its start index parameter, which luckily has so far always been 0 (introduced in 2017)
59 Days Ago
Make TabWidget state cookie restore functional Give particle effect tab bar a state cookie so the current tab is restored
59 Days Ago
SignTool path fix test
59 Days Ago
Component upgrader for particle effect, apply alpha if we're applying color so that color and alpha can be properly decoupled
59 Days Ago
Leaderboard backup, run #13564
59 Days Ago
Allow particle alpha to be applied without applying color (Alpha is still applied when applying color to avoid breaking existing behaviour)
59 Days Ago
Fix asset edit page not working
59 Days Ago
Added ParticleSystemPostIK + some temp files
59 Days Ago
Merge TrainDecouplingImprovements -> main
59 Days Ago
Fixed loot wagons overwriting the baseTrain data that had already been set in TrainCar. Fixes visual issue with coupling points not moving to the correct angle
60 Days Ago
Disable volumetric fog clipmaps by default, they're fucked right now with massive frame drops and they feel overengineered
60 Days Ago
LatticeDeform stub WIP Lattice Deform https://files.facepunch.com/sam/1b2911b1/sbox-dev_5LFnSp7Xlr.mp4 updated depth of field scene to better benchmark against dof2
60 Days Ago
Fixed mixing table "X seconds remaining" wrong decimal formatting (introduced in 103559)
60 Days Ago
added corner + edge pieces to debris kit https://files.facepunch.com/jason/1b2911b1/sbox-dev_4WynDrnOHs.png
60 Days Ago
Mounted length modifier in Frontier Hazmat changed to 1.0 (was 0)
60 Days Ago
walllpaper sounds
60 Days Ago
Frontier hazmat backpiece removed when backpack is equipped
60 Days Ago
Increased edit panel scroll sensivity
60 Days Ago
Added input fields to the skin workshop item editor sliders, so you can type in values directly
60 Days Ago
Quick optimization pass on tree-impact FX. No longer taxes CPU on needless flake collisions etc. Related material tweaks.
60 Days Ago
Localized voice props dlc store page
60 Days Ago
gco sound
60 Days Ago
Localized soundtrack and sunburn dlc store page
60 Days Ago
Query optimization
60 Days Ago
Localized instruments dlc store tab
60 Days Ago
merge from doorcontroller_pickup_door_fix
60 Days Ago
Picking up a door with a door controller attached now gives you back the door controller
60 Days Ago
Added SimpleBuildingBlockModelVariant to allow frontier high wall to randomise its model when deployed Model variants are synced between all clients and set using flags
60 Days Ago
Refresh svg when changing src/color properties, fixes Facepunch/sbox-issues#6247
60 Days Ago
Have the wolve's meshes rotate to follow their movement on slopes, but only the pitch, and only up to 30 degrees
60 Days Ago
- attachments set up for viewmodel and 3p - states to hide elements of the viewmodel anims where needed - initial vm renderer script (disabled for now)
60 Days Ago
Cache query
2 Months Ago
merge from dropped_item_perf_improvements
2 Months Ago
Missing Radiation files
2 Months Ago
Balanced radioactive water splashes on players Balanced radioactive water sprinker splashes on players Moved Radiation calculations (tiers, protection discounts) to its own static class rather than storing it in TriggerRadiation
2 Months Ago
Package List tweaks
2 Months Ago
New: Initial version of Save Viewer It's very simplistic, but currently displays ID, prefab name, and parent ID (if exists). Allows to search by these and prefab name Tests: loaded a test save from staging server (200k entities, 20mb), was able to interact and get data I wanted
2 Months Ago
Clean: simplify code in WhatUsesThis.ParsePrefab Tests: none, trivial changes
2 Months Ago
Fix exception Fix charts page errors Start FindPackage2 Fix video thumb