242,481 Commits over 3,867 Days - 2.61cph!

2 Months Ago
UI: Unset values if unit is undefined
2 Months Ago
Merge from world_update_2
2 Months Ago
footer price value
2 Months Ago
Strip out price
2 Months Ago
Hopefully made WaterBody water level determination work on the server (now using collider instead of renderer)
2 Months Ago
Remove refreshing variable from GameModal
2 Months Ago
Remove unused variables from Game and Org Modals
2 Months Ago
Fix wolf anim not always being cancelled on state transitions, add "or" transitions, wolves will now all flee together instead of separating if one is shot while the player is protected by fire or is very far away
2 Months Ago
Fixed fake shadow decal cutoff/depth
2 Months Ago
Fix video background-image rendering with incorrect aspect ratio - Rect needs to be recomputed once video texture has loaded
2 Months Ago
Rename `materials/games/16/gstring.png` to `gstringv2.png` This matches the folder name the game uses. Merged Pull Requests * Typo In Motor Tool * Use math.tau in some places instead of 2π * TTT: Fix Swedish chef language borking setting * Map Category for G String maps Fixed game mounting folders that it's only supposed to on local builds
2 Months Ago
Remove warning from LobbyCard since it doesn't need the async stuff anymore
2 Months Ago
Fixed LoadingOverlay not including Subtitle in BuildHash
2 Months Ago
Localized Adobe, Brick and Brutalist store pages
2 Months Ago
merge from main
2 Months Ago
Error handle bad spawnlist files better Minor cleanups Fixed commits.facepunch.com link
2 Months Ago
Cells can be hidden / revealed
2 Months Ago
Per-world opacity
2 Months Ago
Game Tile and Lobby Cards play sounds on click instead of `:active`, prevents clicking sound playing while dragging
2 Months Ago
Fix subtext on variants
2 Months Ago
Added missing ToolTips to GameTile Fixed outstanding issues where a page wouldnt load until you moved your mouse over it. Adjusted font size on Game Modal Enable Looping on Main Menu music and Loading music
2 Months Ago
Rads are applyed to player motabolism instead
2 Months Ago
Basic version property editor Standalone: move ExportConfig into Sandbox.Tools, allow setting version/date/development build Standalone: load version/date/development build info from manifest on startup, open up Standalone class `Standalone.IsDevelopmentBuild` `Standalone.Version` `Standalone.VersionDate` When accessed from outside standalone, will return default values
2 Months Ago
added a temporary box to frontier high wall prefab to debug visibility
2 Months Ago
Lobby Heads on LobbyCards no longer block mouse inputs and are a bit larger. Clicking the name of a game opens the Game Modal instead of the Generic Package Modal GameTiles are now treated as one big button, clicking anywhere will open Game Modal. Removed box around header on Game and Org Modals Options on Game Modal are now "Create Game" and "Join Game" if multiplayer, with the Lobby List being moved elsewhere. Join Game is disabled if there are no active lobbies Added `flex-shrink: 0` to entries of the ServerListModal Added icons to Game Modal info, removed information that wasn't important and overall cleaned up readability. Also added Total Players and Playtime MenuOverlay now uses Screen.DesktopScale (with 1080p minimum)
2 Months Ago
Merge from main
2 Months Ago
-Fire Extinguisher LOD0 -Prefab setup -Materials -Textures
2 Months Ago
Subtracted last commit
2 Months Ago
merge from line_functions
2 Months Ago
corrected closest points function
2 Months Ago
Bugfix: WhatUsesThis - avoid duplciate results It was possible that our recursive search would pick up the same references as AssetDatabase, so exclude those. Tests: Asset used to return 5 results with 2 pairs of dupes - now it's 3 results with no dupes
2 Months Ago
Map Pool for G String (#2105)
2 Months Ago
merge from main
2 Months Ago
Game Tiles are now all the same size instead of being randomly sized Give Game List Columns a max-width
2 Months Ago
Adjust footsteps
2 Months Ago
Localized wallpaper store page
2 Months Ago
merge from main
2 Months Ago
aggressive distance culling for cloth on cny_spear
2 Months Ago
merge from wallpaper
2 Months Ago
More wallpaper skin renames
2 Months Ago
merge from save254 - Staging wipe
Rin
2 Months Ago
phrases
2 Months Ago
Merge TrainCouplingImprovements -> main
2 Months Ago
Always construct a new CompleteTrain with any coupling changes. Allows 'coupledBackwards' etc to refresh correctly
2 Months Ago
Wallpaper.OnFrame NRE fix attempt
2 Months Ago
Updated default wallpaper viewmodel material to match the tiling we set in code
2 Months Ago
Merge world_update_2 -> Aux2
2 Months Ago
some fixes
2 Months Ago
Switched wallpaper health to float so it can take decimal damages Increased wallpaper decay protection so they don't die too quickly when placed on a decaying block
2 Months Ago
item definition