198,685 Commits over 4,140 Days - 2.00cph!

8 Months Ago
Other.
8 Months Ago
Deleted old battering ram prefab
8 Months Ago
SiegeTower DoPrepare Restored catapult constructable mats Manifest
8 Months Ago
cleanup
8 Months Ago
Moved everything from Assets/Prefabs/SiegeWeapons/ to Assets/Content/Vehicles/SiegeWeapons/ Cleaned up obsolete prefabs
8 Months Ago
Shadow options UI
8 Months Ago
jungle building skin atlas textures, material and initial test meshes
8 Months Ago
Shadows UI wip
8 Months Ago
Minor catapult fixes
8 Months Ago
Properly reset all state when client wolf is recycled Initialize previous position properly to avoid large deltas when spawning and pooling
8 Months Ago
Catapult decal component
8 Months Ago
Implemented catapult rig Retargeted placeholder anims
8 Months Ago
Battering ram fuel gauge Minor tweaks and NRE fixes
8 Months Ago
Fix wolves looking behind them for too long when fleeing
8 Months Ago
Fix wolves jumping excessively high to reach unreachable players Tweak leap trajectory to be more believeable
8 Months Ago
Fixed pulling interaction not reappearing after being canceled server side
8 Months Ago
Re grouping hierachy of catapult wheels
8 Months Ago
Not this file.
8 Months Ago
Grenade launcher weapon fx de-crappification.
8 Months Ago
Added missing LOD and mesh convars
8 Months Ago
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8 Months Ago
More rendering settings, condensing others.
8 Months Ago
Separating catapult wheels into separate mesh pieces
8 Months Ago
Textures UI
8 Months Ago
merge from main
8 Months Ago
Rendering UI
8 Months Ago
merge from 107427 fix_community_ui_nre
8 Months Ago
Reparented some subemitters like this version of Unity wants them to be, even though the old layout seemed to work fine.
8 Months Ago
New lingering puffs & secondaries to grenades.
8 Months Ago
Another fix for NRE when inventory is open and server shuts down
8 Months Ago
Parent merge
8 Months Ago
Merge from dofexposer_improvements
8 Months Ago
Merge from main
8 Months Ago
Cherry pick 107419, 107420, 107421, 107422 to correct branch
8 Months Ago
Dof Exposer will find any dof post process volume in the scene when resetting
8 Months Ago
Automatically fill in the Post Volume field when making a new DofExposer (if it's on the same gameobject)
8 Months Ago
Added button to copy current in-game values to DofExposer [Button] attributes can access Properties via the isTrue and isFalse parameters
8 Months Ago
DofExposer values are now multiplied correctly when taking hi res screenshots
8 Months Ago
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8 Months Ago
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8 Months Ago
Merge from store-ui-gestures-pack
8 Months Ago
Updated prefab assets
8 Months Ago
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8 Months Ago
8 Months Ago
Reverted incorrect change to PageMedia prefab
8 Months Ago
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8 Months Ago
merge from main - RC
8 Months Ago
Adjusted text sizing on gesture wheel reset to default button