141,902 Commits over 4,383 Days - 1.35cph!

9 Months Ago
Fix MLRS spawning in hardcore mode - code was only looking for MLRS inside safezones - fix some entities being skipped over when deleting due to looping over entities while they are being removed / deleted
9 Months Ago
Reset active item when disconnecting from the server.
9 Months Ago
Update: plug in batched occlusion logic - fix early-disposed container Need to figure out how to factor out the OnPlayerFound/Lost, but getting close Tests: 2p on craggy in editor - walked behind the mountain and disappeared
9 Months Ago
renamed flight recorder box to black box again
9 Months Ago
Update some tooltips to the new menui2 ones
9 Months Ago
▄ ▌▋▄▊ ▍▉ ▍█▅ ▌▊▍▆▄ ▉▅▆ ▊▊▅▆▄▅
9 Months Ago
Pilot pack store page
9 Months Ago
Replaced blockout food display counter
9 Months Ago
call init on vhacd Paramters props to get legit default values
9 Months Ago
pilot pack sitem description
9 Months Ago
Update: plug in new batched server occlusion job Tests: none, need to hook up the calling code
9 Months Ago
new_menu2 -> main
9 Months Ago
Proposed fix for notifications
9 Months Ago
Remove logs for main
9 Months Ago
Fix FlagsPropertyDrawer being wrong if the parent is disabled, leading to all flags property drawers being off by one.
9 Months Ago
new_menu2 -> main
9 Months Ago
Fix tutorial button not showing up when entering a tutorial Minor code cleanup Notification process wont skip all notifications if the data is incoprrect for one Disable top level rust plus button if in demo or not connected to a server (rather than inside modal)
9 Months Ago
Added updated pilot hazmat backpack cinematic textures and cinematic worldmodel
9 Months Ago
Update: extract algorithm from ServerOcclusionJobs.CalculatePathBetweenGridsJob Tests: inspected asssembly
9 Months Ago
Cherrypicked 127704
9 Months Ago
restore m_EnterPlayModeOptions
9 Months Ago
Update: batched OcclusionLineOfsight skeleton Tests: none, not engaged yet
9 Months Ago
Update: refactor server occlusion job to take out grid definition Prep for adding a batch version Tests: on craggy in editor with 2 players, ran behind the hill and got despawned
9 Months Ago
Adding extra bone to pilot hazmat mask tube
9 Months Ago
Quick Join - Prevent local 'last connected' data from being overwritten by steam
9 Months Ago
Gameobjectlod burst cloth on pilot hazmat
9 Months Ago
Added helmet mat to lod3 of pilot hazmat
9 Months Ago
Merge from tugboat_toot
9 Months Ago
Configure max horn time and rate limit
9 Months Ago
helmet cinematic material fixes
9 Months Ago
Reduce terrain alpha cutoff range to 400
9 Months Ago
Fixed ambient lighting when switching between items in your hotbar
9 Months Ago
Merge from main
9 Months Ago
Merge from compass
9 Months Ago
Added Pilot Hazmat Cinematic Textures and Materials
9 Months Ago
Needle now moves when tapped during admire animation
9 Months Ago
Pilot helmet cinematic materials, backpack cinematic materials set to 4k in editor
9 Months Ago
Added cinematic textures and material for the pilothazmat backpack
9 Months Ago
subtracting 127585, caused worldgen turned into an Accordion - "Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one" https://files.facepunch.com/Alistair/101/08/2025/6A09/RUST%20Screenshot%202025.08.01%20-%2009.45.39.95%20%281%29.png https://files.facepunch.com/Alistair/101/08/2025/2c38/RUST%20Screenshot%202025.08.01%20-%2009.47.47.40%20%281%29.png
9 Months Ago
update from main
9 Months Ago
Updated patterns
9 Months Ago
updated pilot hazmat lod albedo texture
9 Months Ago
pilot hazmat icon update with latest textures
9 Months Ago
Patterns update, removed old materials/textures - added 3 muted patterns that share the same palette. Updated pilot prefab but not enabled
9 Months Ago
menu UI sounds decent WIP
9 Months Ago
Pilot helmet texture updates, cleanup
9 Months Ago
Updated material lods with latest textures
9 Months Ago
merge from tugboat_toot
9 Months Ago
merge from pilot_hazmat_dlc
9 Months Ago
Merge from foliage_transmission_shadowing