244,623 Commits over 3,898 Days - 2.61cph!
Fixed not being able to place doors in caves
- 5.0.1 for top lels
- Interior transition fix (was checking for wrong CameraMode)
- Made temporary mission objective stay at correct spawn point
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Clicking will no longer interrupt bandaging
Added control for player scale
re-added censorship to ragdolls, whoops!
Symbol progress reporting
Rollback Changes.cpp for now
Changed vert struct for Amplify Color on PS4
* GitSync
* Updated Bootil to latest version:
** Fixes autorefresh not working with symbolic links
** Fixes GMad on Linux and OSX.
Store symbols during build
Added Temperature attribute, which required some modification to the Attribute Simulator.
Preparing for fulfilling warmth need.
Added Simulator field to the Attribute editor
Fixed decal shader being pink on OpenGL