244,646 Commits over 3,898 Days - 2.62cph!

10 Years Ago
Adding accidently ignored shit.
10 Years Ago
skinning update for Mavis rig source
10 Years Ago
Reverting screenspace water
10 Years Ago
added ropes to raft, combined all, cut in detail on logs, exported to unity and set up new scene
10 Years Ago
3 new heads fbx's, prefabs + materials
10 Years Ago
10 Years Ago
- Added basic player stuff. - Items inventory and stuff.
10 Years Ago
removed debug.log call
10 Years Ago
Explosions raycast so you can take cover from them now + c4 won't destroy all the boxes in someones house when placed on the outside
10 Years Ago
backup
10 Years Ago
Added optional screen space based water, enabled by default; reduces precision requirements; fix for issue #29
10 Years Ago
fix of a fix =/
10 Years Ago
lowered thompson rate of fire a bit
10 Years Ago
repair bench pivot fix, I hope.
10 Years Ago
- Added a simple MergeSceneWizard - World now included in startup_scene (removed game_bootstrap scene) - Removed mainmenu_scene, no longer loading a scene background (to be replaced with a new world on first startup, or the last save's game world) - Re-enabled WorldWeather spawning and fixed some issues with WeatherVolume's not picking a WeatherType
10 Years Ago
lowered grenade light radius
10 Years Ago
grenade usability updates, better effects
10 Years Ago
an eac_hashtool that doesn't do stuff for your own good but then fucks it up and makes it worse
10 Years Ago
Timed removal fix
10 Years Ago
Fixed some Logs that were accidentally renamed to LogError during removal of MonoBehaviourExt
10 Years Ago
Disabling ZoneEcology spawning checks while I fix shit
10 Years Ago
an eac_hashtool that doesn't tell lies
10 Years Ago
eac_hashtool tweak
10 Years Ago
eac_hashtool tweak
10 Years Ago
merge from barricades branch
10 Years Ago
Builder show eac_hashtool errors
10 Years Ago
Some rework on a gib mesh
10 Years Ago
Added vince to the devlist
10 Years Ago
updated the current barricades with gibs and lods, updated collisions paths
10 Years Ago
Actually removing the file
10 Years Ago
Begone, MonoBehaviourExt.
10 Years Ago
EAC update
10 Years Ago
EAC update
10 Years Ago
merge from main
10 Years Ago
Barricades gib models
10 Years Ago
- Updated boozer burner prefab to use the new model
10 Years Ago
created LODs and worldmodel (drop) prefab for pickaxe / stone & wood spear / stone pickaxe
10 Years Ago
updated phrases
10 Years Ago
fixed all impact effects not showing up on objects that take damage
10 Years Ago
Added metal physics material to metal armor implemented burlap headwrap
10 Years Ago
Fixing more prefab stuff
10 Years Ago
Fixed some naming convention issues
bot
10 Years Ago
OSX Build
10 Years Ago
Added double sided clothing shader. Added burlap headwrap 1 of 2.
10 Years Ago
Merge from main
10 Years Ago
Custom map ring-roaded
10 Years Ago
created LODs and worldmodel (drop) prefab for hatchet / salv. icepick / boneknife / lantern
10 Years Ago
10 Years Ago
protobuf snapshotbuffer build settings bootstrap
10 Years Ago
radiation overlay maxes out at 100 rads instead of 500 Loot panels display proper names of objects you are looting, including alive players fixed trash cans culling a little too early