199,032 Commits over 4,140 Days - 2.00cph!

7 Years Ago
version++
7 Years Ago
Crafting order list locked states, animator setup and scroll rect fixes
7 Years Ago
Show a message if the purchasable nut isnt fount
7 Years Ago
BEF-717: Disable edge scroll when inspectors are open (its annoying when scrolling content in the panels)
7 Years Ago
Automatically return to the menu if the game is over or not working when clicking surrender
7 Years Ago
Building upgrades UI locked state consistency Mark custom gamemode unlocks as seen on startup
7 Years Ago
adding what's new images
7 Years Ago
getting latest
7 Years Ago
alignment fix
7 Years Ago
typo fix
7 Years Ago
Patch 1 What's New
7 Years Ago
[D11] Fixed scaling issue with Navigation & Carousel header bars
7 Years Ago
▇▇▇▋▉ ▌█▅▄▌ ▅▆█▆ ▊█▊▇▄▆ ▋▉▌ ▅▄▋▌▊█▉▍
7 Years Ago
EAC SDK update
7 Years Ago
[D11] Time display corrected
7 Years Ago
getting latest
7 Years Ago
Pressing escape will now also resset camera
7 Years Ago
Reverted camera fix attempts
7 Years Ago
Pressing C or middle mouse now also resets cam position
7 Years Ago
getting latest
7 Years Ago
Camera fix changes
7 Years Ago
getting latest
7 Years Ago
Hack for the trigger results RPC
7 Years Ago
Increased starting durability of career units. Slightly reduced durability loss for unit loss.
7 Years Ago
Reduced booster attack range 4 -> 3 Reduced igniter attack range 5 -> 4 Reduced shooter HP 6 -> 5
7 Years Ago
No need to send results from the start trigger.
7 Years Ago
display min/max damage on mini unit frame
7 Years Ago
'mo
7 Years Ago
Revert accidental HUD changes + RPC cache update
7 Years Ago
Results data sending can now be totally contained in the trigger itself. Thought about removing results data entirely, but it's a useful service (particularly for finding out if the local player is considered a "winner" or "loser".
7 Years Ago
[D11] DTLS library multiple connection support.
7 Years Ago
Remove UIWaitingReason sync. Client can get it directly now.
7 Years Ago
reduce glossiness on ice explosion FX getting latest
7 Years Ago
All career matches use hard AI
7 Years Ago
Clean up Gang class, adding Client/Server partials.
7 Years Ago
Set default AI difficulty to hard
7 Years Ago
TEST THIS: Attempt to fix camera when getting pulled out of customisation editor (Can't get it to happen for me). Null checked some stuff in customisation button
7 Years Ago
another
7 Years Ago
NRE fix
7 Years Ago
merge from main
7 Years Ago
Mark all starting unlocks as seen (BEF-714)
7 Years Ago
fixed weird battery charge/discharge issues batteries have less capacity but higher charge efficiency fixed batteries not being able to be wired in series batteries must have at least 5 seconds of juice to begin discharging root combiner can be stacked with other root combiners added short circuit detection to root combiner lowered solar panel power output to 20 solar panel power output scaled by health fixed branch/combiner showing the title 'blocker' when aimed at updated and improved a few electrical item descriptions updated ceiling light sounds to be less loud and annoying phrases
7 Years Ago
Save
7 Years Ago
Fixed building management inspector not displaying for campfire
7 Years Ago
Marked altars as not game valid
7 Years Ago
BEF-720
7 Years Ago
Don't need so much data sync in the triggers. Clients can get some of it from looking at PlayerComponents that already sync
7 Years Ago
More state tests
7 Years Ago
'mo
7 Years Ago
'mo backup