193,280 Commits over 4,049 Days - 1.99cph!

7 Years Ago
More effect prefabs
7 Years Ago
Added ability to override highlighter renderer (for impostors)
7 Years Ago
added MissionDatabase. fixed duplicate ids for an emote and a mission. Databses now spit out errors not warnings when duplicate ids are found.
7 Years Ago
Post-merge fix
7 Years Ago
Merge from main
7 Years Ago
Fixed TribeJoinNotificationPopup.ShouldActivate NRE
7 Years Ago
NPC prefabs
7 Years Ago
Player prefabs
7 Years Ago
Plant prefabs
7 Years Ago
AI prefabs
7 Years Ago
Throwable prefabs
7 Years Ago
Clothing prefabs
7 Years Ago
Deployable prefabs
7 Years Ago
added mission DB tool. blocked out login mission award structure. added test mission defs, built db.
7 Years Ago
Projectile prefabs
7 Years Ago
UI prefabs
7 Years Ago
Sound prefabs
7 Years Ago
Tree prefabs
7 Years Ago
Static entity prefabs
7 Years Ago
Loot prefabs
7 Years Ago
Effect prefabs
7 Years Ago
Resource prefabs
7 Years Ago
Cargo ship hull progress
7 Years Ago
Clutter prefabs
7 Years Ago
Building prefabs
7 Years Ago
Batching prefabs
7 Years Ago
merge from dispensable registration branch
7 Years Ago
Zone components lazy get parent
7 Years Ago
NRE fix, data
7 Years Ago
Fixed units getting flagged for debug by bad inspector code MapSettings stores a biome def, no longer needs to be set on the ZoneBiome component in scenes Debug tools filters game events by type to avoid errors Settlement debug panel has a button to force a level up
7 Years Ago
merge from main
7 Years Ago
Tidy up. Dispensable registration.
7 Years Ago
Merge from main
7 Years Ago
merging from main
7 Years Ago
more
7 Years Ago
merged PlayerRecord refactor to main
7 Years Ago
Removed some debug lines from GameSpeedControlsWidget ECS can tick continuously
7 Years Ago
bit of cleanup, added the server's playerrecords.db for better testing
7 Years Ago
finished refactor of PlayerRecord, touched pretty much every part of the game, something's gotta have broke somewhere.
7 Years Ago
Allow StringBuffer to replace with null
7 Years Ago
ship crew building interior collider
7 Years Ago
Notifications will now auto expire if the creator entity gets destroyed
7 Years Ago
StatManipulator pooling fixes
7 Years Ago
Fixed trigger evaluation running when the game is paused or not in playing state
7 Years Ago
switched classes
7 Years Ago
wip (broken) PlayerRecord refactor, before deleting old shit
7 Years Ago
Fixes
7 Years Ago
[D11] Fix for Cursor.visible always been false one xboxone. Disable consoleinputmodule on standalonebuilds
7 Years Ago
ship crew building exterior and antena colliders
7 Years Ago
[D11] Fixed an issue stopping multiple D11 users joining a map