193,455 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Potential fix for crash bug.
8 Years Ago
Phrases
8 Years Ago
Fixed no race selected on tribe spawner in nospawns
8 Years Ago
these were changed whenI looked...
8 Years Ago
More spawn eye direction stuff
8 Years Ago
Voice limiting tweaks Play camera focus sound less often on auto turret
8 Years Ago
Got the rotation of spawn points actually working, putting the characters at the correct starting rotation. Required setting the character's eye angle rather than their transform angle.
8 Years Ago
Auto turret accent sound voice limiting tweaks
8 Years Ago
Discard any too-small rooms for gang spawns early, so spawn attempts aren't wasted on them
8 Years Ago
Missing #SERVER flag
8 Years Ago
Check for obstructions (furniture etc) before spawning in gang buildings
8 Years Ago
Gang members now respawn in gang buildings
8 Years Ago
Female body lods & all head lods
8 Years Ago
merge from tribe create
8 Years Ago
merge from main
8 Years Ago
fixes
8 Years Ago
more fixes
8 Years Ago
race choice fix
8 Years Ago
fixes
8 Years Ago
another
8 Years Ago
NRE fix
8 Years Ago
progress
8 Years Ago
Talent screen scene.
8 Years Ago
Added "foliagegrid" editor convar
8 Years Ago
UI shader tweak
8 Years Ago
UI Shader stuff Talents screen Amplify shader editor
8 Years Ago
Fix for bradley shooting trough the rocket factory roof
8 Years Ago
Fixed profiler sample mismatch in RendererCell.RefreshAsync
8 Years Ago
Added ProfilerDebug tool to track down profiler sample mismatches
8 Years Ago
Some "using UnityEngine.Profiling;"
8 Years Ago
Fixed client side profiler mismatch in BasePlayer.SendClientTick
8 Years Ago
update launcher anim
8 Years Ago
Fixed Rust.Application.isLoading not being set during GameSetup (editor startup)
8 Years Ago
Fourth attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save)
8 Years Ago
wolf improvements
8 Years Ago
progress
8 Years Ago
PrefabParameters now contains a priority Monuments are ordered by priority when placed
8 Years Ago
Testing/Uncovering crash bug.
8 Years Ago
added sidetunnel dirt to props and added to scene
8 Years Ago
Merged from main
8 Years Ago
* Added CNavLadder.Disconnect( CNavArea )
8 Years Ago
Merged in 2017.1
8 Years Ago
Third attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save)
8 Years Ago
8 Years Ago
* Added CNavArea.Remove * Added CNavArea.SetCorner( int corner, Vector v ) * Added CNavLadder.Remove * Added CNavArea.ConnectTo( CNavArea/CNavLadder ) * Added CNavArea.Disconnect( CNavArea/CNavLadder ) * Added CNavArea.PlaceOnGround( int corner ) * Added navmesh.CreateNavArea( Vector corner, Vector opposite_corner )
8 Years Ago
saved sidetunnel max
8 Years Ago
detail dressing pass gas station
8 Years Ago
some cleanup
8 Years Ago
merge from main
8 Years Ago
Second attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save)