199,994 Commits over 4,140 Days - 2.01cph!
Removed pillar sockets from triangle foundations (centered pillar sockets would allow doorway griefing)
- Merged save rework back to main. Seems ok?
shelves have way higher health + proper physics material
FOR FUCK SAKE revert to unity 5.2.2
FOR FUCK SAKE bunch or WIP background work
FOR FUCK SAKE asteroid prefab fix
Fix for RUST-167 - Embrasure LODs not behaving
Refactoring Machines
- Machine processes can now be dependant on other processes
- Added ItemOutput MachineProcess
- Added Cook Meat process, cooked meat assets
- Burn Fuel process on the Campfire now supports different durations for any given input entity
added dylan's new special effects to project
- More old prefab purging
slightly reduced bullet damage
PerformanceReport - uptime, averagefps
fixed spear repeat delay
buffed arrow headshot multiplier
Floor and triangle floor sphere test tweaks
autoturret health increased
autoturret bullet protection increased slightly
Shelves prevent building collider tweak
reduced starting ammo of firearms
Changed sandbag barricade physics material.
Sand bag impact tweak
Flies tweak
Hoese decal fixes
manifest, phrases, loot tables
- Reworked floor spawning turret setup. All floor hatches now have a 20% chance to spawn a turret (currently single or quad) and we can easily change which turrets can be spawned.
- Added prefabs for floor turrets
- Rebuilt prefabs
added updated ground stones to unity temple court
working on ground stones in temple court.
Added blog folder in art database with blog images
dungeons_greybox carried over
scene files
Fixed missing physic materials on driftwood
view model bone club updates
- Added a new room to Factory tileset
- Rebuilt prefabs
fixed research table success calculation
- Fixed scale of laser beam turret
- Fixed layer issue with spikeys stopping laser beams
Stab Impact Effects (temp)
helicopter no longer targets sleeping players
explosive rounds check line of sight
Updated vm bone club anim source files
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- LevelSkin can now set the colour of all lights
fixed heli console commands
- Added bool to set light colours or not to LevelSkin and a safety check
Buildings switch LODS. Are generated in city now. Need more content for testing.
Stat modifers and asset tweaks
Cherry picking from
10609
Added support for terrain offset to monument and mountain prefab scenes
fixed survey charge damaging things through walls