199,994 Commits over 4,140 Days - 2.01cph!
patrol heli no longer has 1 hp
FOR FUCK SAKE factory light skin/glow material
FOR FUCK SAKE recompile standard foreground shader (?)
!A light material variation
wood/stone gates cost balancing
Made weather change less frequent, cleaning up debug window
Misc debug cleanup and log removals
Better outline shader
Fixed pole banner sharing icon with hanging banner
FOR FUCK SAKE tweak factory skin lighting (purple light was a bit too much purple)
FOR FUCK SAKE particle switched to ignore fog shader version
All animals used the same generic Agent settings asset
SpeciesSettings.Physiology stores a list of stat modifiers to add on init
Animals have the Form Breeding Group Ability
Added Sleep Ability
Added Sleep Effect particle FX (zzZzZzzz)
Added a Target Threat Consideration to the Attack Ability DSE
subtractive merge from 2382 because derp
FOR FUCK SAKE rebuilt prefab room (tweaked reflection probe setting)
-camera v4 ported to main, hopefully keeping bill's changes
-fixed issues with following (was still using old system)
-reworked CameraRotationCurve (tho still kinda temp/shaky)
-cleaned up old vars and comments
-more cleanup
-fixed some raycasts not perceiving layermask
FOR FUCK SAKE setting player collision to player layer for projectile
floor.triangle support sockets
Added missing wooden gate icon
Fixed revolver/bolt skins not working as they should
Fix for RUST-88 - Sign health balance
FindItem ends early if not human
Misc prototypes from dropbox
Find a weapon added to attack ability action chain
Updated collision on all courts
Player movement controller clamps velocities from the physics system to a safe range
Added court image to frontend and randomised first court
Disabled furnace / campfires on SavasIsland_koth (crash test)
Added owl death state, special anim, special effect, intro
- Fixed collision problem in room J (I think)
- Rebuilt prefabs
- Added booze asset pack
- Added cocktail to Your Round mission.
- If a mission is required to spawn multiple mission obejcts, one is always added to the final room.
-made UnitCanFindCraftingItems safer.
Player movement velocity clamping tweak
AI can now perform passing shots