137,625 Commits over 4,324 Days - 1.33cph!

11 Months Ago
Blowpipe weapon racks setup.
11 Months Ago
fixed missing object reference in trumpet_tree_sapling_a and jungle_scaffholding_platform_150x300
11 Months Ago
Setup Hopper visual range
11 Months Ago
blowpipe worldmodel LODGroup
11 Months Ago
zigg s2p
11 Months Ago
Merge fix 2/2
11 Months Ago
Adding LODs for ziggurat bespoke pipes and cables, colliders and prefabs Updated zigg scene
11 Months Ago
Update: add GamePhysics.TraceRays and TraceRaysUnordered - works the same as Trace(0 radius) and TraceUnordered(0 radius) - Replaced some inlined code with a call to TraceRays Tests: ran unit tests
11 Months Ago
Better fix for croc emerging from water (didn't go through)
11 Months Ago
Better fix for croc emerging from water
11 Months Ago
Merge fix 1/2
11 Months Ago
1st pass viewmodel camera animations for a selection of weapons (deploy, admire & reload only)
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from gibs_skin_fix
11 Months Ago
Fixed single armored and metal doors playing wood sounds when destroyed
11 Months Ago
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11 Months Ago
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11 Months Ago
Compile fix
11 Months Ago
merge from inputfield_chinese_fix
11 Months Ago
exported crocodile intimidate to walk rm animation
11 Months Ago
Switched these back to green power lights.
11 Months Ago
Fixed TMP_InputField GenerateHightlight OOB error when typing Chinese characters in chat (and some other languages)
11 Months Ago
Merge from main
11 Months Ago
Added LOD3 material and atlassed textures for jungle concrete walkways. Second pass of LOD3 meshes to optimise further.
11 Months Ago
MovementSoundTrigger.DoPrepare now logs an error instead of a warning MovementSoundTrigger.ChangeLOD no longer throws an exception at runtime
11 Months Ago
merge from half_height_storage_test
11 Months Ago
half-height shelves to be merged to correct branch
11 Months Ago
Added LODs to jungle concrete walkway kit (LOD3 uvs and mats pending)
11 Months Ago
Players are now dismounted if they collide with construction while swinging
11 Months Ago
Merge from blowpipe
11 Months Ago
Fix headshot marker not happening
11 Months Ago
Merge from main
11 Months Ago
Merge from jungle_update
11 Months Ago
NRE fix for MovementSoundTrigger Remove log in vine swinging stump Fixed vine trees spawning on railways
11 Months Ago
Merge from jungle_update
11 Months Ago
Vine swinging trees now take 5-15 minutes to respawn Fixed stumps missing collider
11 Months Ago
Added debug.selectLookingAt convar
11 Months Ago
Increased width of vines to 0.3m (was 0.1m)
11 Months Ago
Merge from miner_hat_skin_fix
11 Months Ago
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11 Months Ago
Vending machine merge Added dropLootDestroyPercent to ContainerIOEntity
11 Months Ago
Merge from codelocked_crate_lod_fix
11 Months Ago
merge from groundwatch_nre_fix
11 Months Ago
Fixed GroundWatch always treating non-entity colliders as invalid
11 Months Ago
merge from main
11 Months Ago
Tree compile error
11 Months Ago
merge from Easter_event_2025
11 Months Ago
Fixed eggs spawning over terrain holes
11 Months Ago
Compile errors