130,620 Commits over 4,232 Days - 1.29cph!

5 Years Ago
More UI
5 Years Ago
5 Years Ago
Disable raycasting on market terminal UI elements
5 Years Ago
Electrical counter fixes: - Visual: Font size now scales smaller when the number doesn't fit - Visual: Better centered the numbers - Performance: Set the camera on the UI canvas on init, so Unity doesn't call FindObjectWithTag on it constantly. Disabled Raycast Target on a couple of UI elements.
5 Years Ago
merge from parent
5 Years Ago
Scene backup
5 Years Ago
Tweaks to tree and bush spawn populations in tundra and temperate
5 Years Ago
Disabled bushes in the decor.procmap.v3 prefab
5 Years Ago
Scale changes to field pines
5 Years Ago
Spicebush tundra variants
5 Years Ago
Fixed random rotations on douglas_fir_d
5 Years Ago
magnet support
5 Years Ago
updated base stag file to fix issues with jaw in open position
5 Years Ago
merge from hdrp_art_backport
5 Years Ago
baseline crane vehicle
5 Years Ago
Added new spawn populations for tundra trees and bushes
5 Years Ago
Adjusted densities and spawn settings for temperate bushes, forests and tundra trees
5 Years Ago
Reorganized tundra and temperate trees Lowered health and wood yields for saplings Generated new prefab ids for all tundra trees
5 Years Ago
Boar, stag, wolf fixes.
5 Years Ago
Moving camera components around etc.
5 Years Ago
Merge from backport
5 Years Ago
New spawn populations asset update
5 Years Ago
removed a stray ladder volume at WTP
5 Years Ago
merge from backport branch
5 Years Ago
added metal bed frame, mattress, sheets, autopsy table, emergency exit sign incidental props plus gibs and collision, set up basic prefabs
5 Years Ago
prefab files for the new model variants
5 Years Ago
merge from main
5 Years Ago
merge from HDRP_Art_Backport/wipe_2
5 Years Ago
snow and arid overgrowth grass prefabs
5 Years Ago
Scene backup
5 Years Ago
Cliffs are now using TerrainPlacementBlocked instead of adding swamp topology everywhere they spawn
5 Years Ago
early work on biome specific overgrowth meshes
5 Years Ago
changed one of the rock clutter prefab distances being too far culling
5 Years Ago
merge from animal fur branch, taking the prefab changes from that branch.
5 Years Ago
No longer spawn cliffs all over the prefab mountains
5 Years Ago
poker chip models
5 Years Ago
Fix for l96 worldmodel issues. -improved uvs on LOD0 which was causing issues.
5 Years Ago
Removed some compound/outpost vendors - some were a temp fix prior to techtree
5 Years Ago
merge from main
5 Years Ago
merge from cargoship work
5 Years Ago
5 Years Ago
WIP shot list UI
5 Years Ago
Various river improvements I experimented with while debugging 60538
5 Years Ago
[Editor only] Allow overriding the F9 screenshot resolution with any specified resolution
5 Years Ago
Potential fix for player model not updating based on player alt look angles
5 Years Ago
Unsaved
5 Years Ago
Some cleanup Don't record keyframes if nothing has changed
5 Years Ago
Merge Main -> CardGames