201,985 Commits over 4,171 Days - 2.02cph!

7 Years Ago
Merge
7 Years Ago
tweak icer anim controller adding ice pillar shatter FX
7 Years Ago
More tests, better but ECS renderer still not there yet...
7 Years Ago
[D11] Added Methods for showing Platform PSN/XBL Store stuff also added methods for retrieving dynamic list of products to buy.
7 Years Ago
[D11][TUTORIAL] Extra game tip messages
7 Years Ago
[D11][TUTORIAL] Updated placeholder text for objective 5
7 Years Ago
[D11] [UI] swapped the hunger and thirst icons around in the HUD
7 Years Ago
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7 Years Ago
Player classes are set on all clients automatically clientside Added hook GM:PlayerClassChanged Player classes are initialized as soon as they are set, instead of on first hook call
7 Years Ago
[D11] [UI] define fix
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
[D11][TUTORIAL] Removed floating doorway
7 Years Ago
Fixed impostor batching buffer SetData mismatch error
7 Years Ago
[D11][TUTORIAL] Fixed missing mesh reference for cave collider
7 Years Ago
[D11][TUTORIAL] Reworked objective 5
7 Years Ago
[D11] Define fix
7 Years Ago
[D11] [UI] added support for changing control schemes in the control menu made the controls menu accessible from the main menu and in game options
7 Years Ago
[D11][UI] Create Server info panel top bar updating
7 Years Ago
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7 Years Ago
Added NextBot.FireAnimationEvent clientside hook
7 Years Ago
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7 Years Ago
[D11][UI] Locked create server map screen. Removed debug code
7 Years Ago
Git: Fixed tool ghosts being still left behind on tool holster in certain cases
7 Years Ago
[D11][UI] Server menu basic text validation flow.
7 Years Ago
[D11] Missing define fix
7 Years Ago
[D11] Update on Restart button, and added a bunch of WIP icons/popups for more clarity
7 Years Ago
Cherry picking 31420, 31421 and 31422
7 Years Ago
Fixed "kinematic bodies with CCD enabled are not supported!" physics error when loading the CH47 prefabs
7 Years Ago
Disabled rigidbody interpolation on HAB and CH47 (server performance?)
7 Years Ago
Fixed "kinematic bodies with CCD enabled are not supported!" physics error when loading the rowboat and HAB prefabs
7 Years Ago
These changed for some reason (cc diogo, please double check)
7 Years Ago
ignore.conf
7 Years Ago
Did "Unpack Prefab" on some game objects on Craggy Island to fix editor performance issues
7 Years Ago
7 Years Ago
[D11] revert the change to unload decor prefabs, this is probably a bad idea since some of the decor is spawned dynamically.
7 Years Ago
[D11][UI] Server presets frontend support
7 Years Ago
[D11][Audio] Edited Music Manager prefab to route music to new console mixer.
7 Years Ago
[D11] [UI] switched the sliders in the create server screens to our style increased the opacity of the health/thirst/hunger icons in the HUD to make them easier to see
7 Years Ago
bunch of texture settings. disabled colliders on crowd members. hacky camera/UI prototyping stuff.
7 Years Ago
ensure bundles are loaded before loading warmup assets.. was getting problems running a server otherwise
7 Years Ago
Moved the prefab unloading because it was causing timeouts
7 Years Ago
Script compile fix
7 Years Ago
Fix for EDITOR_ASSET_BUNDLE
7 Years Ago
[D11] Re-enable controller disconnect/reconnect callbacks
7 Years Ago
[D11] ServerAdmin notification bar now working
7 Years Ago
[D11] [UI] darkened the feedback area on the loading screen made one of the textures a less weird resolution so it could be crunched, and removed the duplicate of it