201,078 Commits over 4,171 Days - 2.01cph!
think i messed something up when adding in Archaerology, hopefully did it properly this time
Fixed petur's floating ghost man problem
More forest ground clutter, new temporary tree leave texture technique files.
ignore configing some plugins
AI context map extensions
AI behaviour prototypes using context maps
AI context map interpolation
AI movement prediction improvement
AI context map utility methods
AI obstacle avoidance fix
AI context map refactoring
AI entity-wide layer mask for faster physics queries
tweaked some of the animation speeds for some of the weapons.
added BorderlineHD, made the playerprefs scores game-specific
Cooking pot for the campfire with LODs.
Fixed NREs when calling HTML functions before it's ready
Fixed command line values not being set
Removed AI entity decision lerping
Updated items from newly modular item site - this breaks everything
-new flashlight animations
Made context menus work again
Fixed item containers not creating
Burnable/Fuel, removed redundant bullshit