223,527 Commits over 3,684 Days - 2.53cph!

6 Years Ago
Hide aim lists on startup Adding ContainsAllPlayers tests to intro, jumptest Aim List 100% delay, animation Coins not lives Coins/Level UI
6 Years Ago
SwapArrows is IClientComponent
6 Years Ago
Fixed skin icons not calling apply after loading
6 Years Ago
Settings now editable
6 Years Ago
Javascript
6 Years Ago
merge from main
6 Years Ago
missed a bit
6 Years Ago
BehaviourChainFilter renamed to EntityFilter TargetFilterSettings holds a default EntityFilter, can be overridden where used in a GoalPlan
6 Years Ago
Bot players fully working. Type addbot at server console to add bots.
6 Years Ago
Tidied up various methods in CraftingOrder and Knowledge and moved some of them to a utility class. Added Activity when someone places a Crafting Order. Crafting component now stores registered crafting station(s) for easy access.
6 Years Ago
More ai stweaks.
6 Years Ago
Only cull game objects we culled components from when they don't have any children
6 Years Ago
Cleanup
6 Years Ago
Cleanup
6 Years Ago
Some more workshop skin profiling
6 Years Ago
Skin icon loading rewrite (performance, memory)
6 Years Ago
switched fade mode from speed tree to none to save some ms
6 Years Ago
Optionally allow Vue's data function
6 Years Ago
...
6 Years Ago
rebaked out vertex lighting, reskinned and added skin-haircap to male pubic, made look better on non tssaa
6 Years Ago
Undoing staging branch shit that we no longer need (yay)
6 Years Ago
Fixed player commands not working
6 Years Ago
Attempt at fixing index out-of-range exception in culling; https://sentry.io/facepunch-studios/client/issues/275956012/
6 Years Ago
squad editor fix
6 Years Ago
Finished texture editor UI mockup
6 Years Ago
Admins can get combat log of other players
6 Years Ago
Only call HotloadFinish after all references are updated, call addon reload when hotload completes
6 Years Ago
Fixed editor error from removed convars
6 Years Ago
water_well_c scene progress backup
6 Years Ago
Removed some test / debug convars that should no longer be used
6 Years Ago
Didn't save
6 Years Ago
Fixed missing ProtoContract on Possessions.PersistedPossessionsData.PersistedCurrentPossessionData
6 Years Ago
remove GoalPlanVariant.SlotType
6 Years Ago
Show Report Button on death screen Attacker name more faithful to ingame name on report page
6 Years Ago
Improved how buttons are tinted on hover Added icons for texture editor Started on texture menu layout Texture editor tool buttons
6 Years Ago
Game objects tagged with "Server Cull" or "Client Cull" are deleted even if they have components on them (for example animal GameTrace collider on the server) When culling components from objects, nominate the game object for deletion as well (but only if it had removable components on it)
6 Years Ago
Addon reload event, base class for addon entry so its less verbose
6 Years Ago
Ownership and entity refs
6 Years Ago
Fixed potential number overflow in hiz [https://sentry.io/facepunch-studios/client/issues/275955527/]
6 Years Ago
nautilus f1 spray from close gun instead of core bullet RenderRadius diamond bullets renderlength etc
6 Years Ago
Show location next to ips Spammer Nuke
6 Years Ago
Revert "Cleaner build script?" This reverts commit 091948ec7af7704f1a7c071b0674974b4b59371d.
6 Years Ago
more color stuff - kill feed
6 Years Ago
Build tools first
6 Years Ago
Slight improvement to AI LOS.
6 Years Ago
finished cleaning up old shouldFollowPlayer stuff tweaked slowmo when dispersing powerups pxcDamagePercent carries over to next bullet frame bullets can ignore pxc collision on certain frames bullets raycast from sourcepos on first frame fixed powerup start angle
6 Years Ago
Fixed a missing EndVertical in StatManipulator drawing. Removed ItemActionDesire completely. Crafting component now adds required items to Possessions. Tidied up Possessions.
6 Years Ago
Ip Search Link to moderator view on username dropdown Show more info on moderator user view More info on the user info page List Ips for user
6 Years Ago
latest art
6 Years Ago
apple tree lods