221,918 Commits over 3,653 Days - 2.53cph!

6 Years Ago
Backup
6 Years Ago
Harvesting roles AI for harvesting tribe desired items WIP
6 Years Ago
Switched a few cooking dispenser filters to all candidate mode, needs to evaluate multiple dispensers because the first dispenser could be empty
6 Years Ago
Possessions now stores a list of current possessions Added actions/abilities and conditions for adding/removing and querying the current possessions Item Management will no longer drop items that are in the possessions list
6 Years Ago
Backupz
6 Years Ago
Changed EmissionToggle to use material prop block
6 Years Ago
Main menu camera is more centred on the leaderboard Improved leaderboard field alignments Current player's entries in leaderboards are highlighted again Leaderboard selection now moves with easing Changed how the current player's entries are highlighted Leaderboard entries now ease Leaderboards now centre back on the local player's entry when focus is lost
6 Years Ago
tem and unit name list regex fix
6 Years Ago
Limit size of auto generated physics asset bodies
6 Years Ago
unit and team name databases only init'd when crating a new career save. unit nicknames now picked from a text file. added unit nicknames list of 1600 male/female nicknames, formatted it.
6 Years Ago
Create convex collision from dominant bones
6 Years Ago
added UnitNicknames which reads unit nicknames from a text file and can return a randomised list of X nicknames
6 Years Ago
Team name list now read from a text file.
6 Years Ago
UV Free Model Pack
6 Years Ago
BehaviourChainFilters now have a CandidateMode allowing them to select the first valid candidate instead of filtering all candidates of the same entity ID. Testing this in Crafting and Cooking modules.
6 Years Ago
match outcome unit lists now shows unit nicknames instead of unit types
6 Years Ago
market list prefabs/code updated to have unit nicknames
6 Years Ago
Disabled DeployableDecay.ShouldDecay outside check when upkeep is enabled (not required)
6 Years Ago
unit nickname column added to unit headers / team unit list prefab / code
6 Years Ago
Barricades can be repaired
6 Years Ago
Barricades can be repaired
6 Years Ago
Removed upkeep cost from deployables again (accidental commit)
6 Years Ago
Some fixes to goal failure activity. Being unable to craft now generates the correct activity.
6 Years Ago
renamed unit name to unit type in unit list prefabs and code
6 Years Ago
Tweaks
6 Years Ago
Reverted decay.tick default value to 10 minutes (accidental commit)
6 Years Ago
Upkeep is now paid for in the individual entity decay ticks (code simplification + cleanup) Building blocks that are inside now decay at 10% of their normal decay rate (upkeep_inside_decay_scale convar) Foundations now decay at the same rate as other building blocks when their upkeep is not paid Eliminated server side GC allocs from upkeep system
6 Years Ago
vm admire source
6 Years Ago
Goal Failure activity is now tracked by the Goal rather than the Agent. Added a timer after which we repeat the activity if it is still ocurring.
6 Years Ago
added KitDatabase. removed UnitView team colour properties. Blue.Kit and Orange.Kit set to previous team colours, used for teams as normal. Old team colour function now calls new kit application function.
6 Years Ago
Third person shit Carry WebGl Fixes
6 Years Ago
Agent holds reference to their last failed Goal activity generator, to prevent spam
6 Years Ago
Fixed exceptions when timer text is hidden
6 Years Ago
kit test defs
6 Years Ago
Stage names now use localisation files Revert "Stage names now use localisation files" This reverts commit 90c90cd6b30a01ff27f49f305ebefde3941bb757. Added localised StageID.DisplayName
6 Years Ago
Activity gen editor stuff
6 Years Ago
Camera
6 Years Ago
New FOV prefab
6 Years Ago
kit test tool
6 Years Ago
unitview kit shit
6 Years Ago
Reapplied 24429 (TC no longer drops any loot when destroyed)
6 Years Ago
Kill on disconnect, should fix some bugs
6 Years Ago
Spectate cycle down fix
6 Years Ago
Optimized BuildingBlock.IsOutside
6 Years Ago
Added transition Made GameInstance a singleton! Fixed obstacles layers in Level01
6 Years Ago
fixed data
6 Years Ago
wip kit definition stuff
6 Years Ago
Sheet metal tier rework - closing off holes in walls
6 Years Ago
Some more localisation strings
6 Years Ago
Basic localisation system