224,191 Commits over 3,684 Days - 2.54cph!

6 Years Ago
Solar array was clipping the probe port.
6 Years Ago
SMG costs reduced Machette is default blueprint, required WB1 removed wood cost from sleeping bag/sheet metal door removed paper, note/building plan requires wood added more loading tips added voice chat tip phrases
6 Years Ago
Stripped out pickups from ship interior.
6 Years Ago
Tweaks Tweaked the solar array regen rate and how fast fuel burns.
6 Years Ago
weapon_smg1 works for NPCs
6 Years Ago
art
6 Years Ago
Box drawing tool preview in texture editor Can now change brush colour with RGB sliders Selecting a painting tool closes the palette
6 Years Ago
Playground map
6 Years Ago
stripped kit ids from team, gamehost, setup etc
6 Years Ago
New network interpolation and extrapolation
6 Years Ago
kits
6 Years Ago
Solar array added. If you are low on fuel and are too far from a reliable fuel source or Sun you can now deploy a solar array which will slowly recharge your fuel. Way slower to recharge than using a fuel scoop.
6 Years Ago
NetworkSyncedMove
6 Years Ago
Observable
6 Years Ago
Progress backup
6 Years Ago
arrow gametip fix
6 Years Ago
UnitView.ApplyKit is now ApplyKitColours, private and with no bool for sharedMat or Away. added UnitView.ApplyHomeKit and UnitView.ApplyAwayKit to use instead which call ApplyKitColours
6 Years Ago
Fixed mesh decals sometimes losing refl probe Attempt at fixing sporadic glcore errors via force disabled std shader probe blending
6 Years Ago
merged to main
6 Years Ago
more / merged
6 Years Ago
more
6 Years Ago
UpdateSceneviewConstantly Added NetworkTime concept NetworkSyncedRotation - doesn't need a view Removed older rotation scripts Sync server time once a second
6 Years Ago
Fix for squad editor not clearing squads when switching maps
6 Years Ago
AI fixes
6 Years Ago
Add FBX model that uses transforms
6 Years Ago
commit fix
6 Years Ago
Reset GPV in FindBestGoalPlanVariant
6 Years Ago
Observer stuff
6 Years Ago
stone pot item
6 Years Ago
Log all the things ever
6 Years Ago
multiple career league support wip
6 Years Ago
Merged from ai branch
6 Years Ago
Merged from main
6 Years Ago
Removed Population from Scientist.
6 Years Ago
hopefully actually fixed that NRE in KeywordsUtility. More Goal Momentum stuff.
6 Years Ago
Admire updates
6 Years Ago
removed fire from giant wooden hut
6 Years Ago
Some fixes for Goal Momentum. Potential fix for GoalPlanVariant.SetOverride NRE.
6 Years Ago
Get_Weapon properly handles non-weapon entities when bSkipNullErrors = false
6 Years Ago
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6 Years Ago
Resized What's New window
6 Years Ago
Added printpos / printrot / printeyes server console commands
6 Years Ago
changed team counts per league: 8/10/12 merged from main
6 Years Ago
Trying out the new assembly definition system 1s shorter compile time hell yeah
6 Years Ago
Phrases
6 Years Ago
Find Unused Assets Window now also shows unused types and how many assets there are of those types. Logging for NRE in GoalPlanVariant.SetOverride.
6 Years Ago
wip squad editor color kit stuff
6 Years Ago
Merged from ai branch
6 Years Ago
Some switch compile fixes