161,012 Commits over 4,566 Days - 1.47cph!

10 Years Ago
Disabled prefab info debug
10 Years Ago
Fixed possible NRE in LootSpawn
10 Years Ago
Removed the old hazmat from deathmatch loot table. Added the new one.
10 Years Ago
Stop lerp script immediately when destroying a client entity
10 Years Ago
Muzzle brake projectile velocity 80% Muzzle brake projectile distance reduced to 75% Muzzle brake much larger aimcone
10 Years Ago
fixed top cap approval + icon
10 Years Ago
Log last attacker as killer if dying from wounded / fall within 60 seconds of the last attack
10 Years Ago
Updated item schemas
10 Years Ago
potential NRE fix
10 Years Ago
string sanitization for vending machines eoka modification
10 Years Ago
vending machine admin panel tweaks
10 Years Ago
Fixed prevent building volumes
10 Years Ago
Rocket factory walkway textures
10 Years Ago
Binary skin cache implementation (improved skin loading time with less stutter) Skins are now compressed in memory (reduced runtime memory usage)
10 Years Ago
Skin cache optimizations and profiling
10 Years Ago
Fixed Profiler sample mismatch when creating entity on the client
10 Years Ago
Merge from main
10 Years Ago
terrain stuff
10 Years Ago
10 Years Ago
Steamworks path fixes
10 Years Ago
Fixed server bundles
10 Years Ago
10 Years Ago
Trigger commit test
10 Years Ago
Another test commit
10 Years Ago
10 Years Ago
more cliffification
10 Years Ago
tweaked crouchwalk animations, jumping animations added climb left / right animations
10 Years Ago
Updated to use new BuildInfo.json system Added buildinfo server command Updated GoogleAnalytics
10 Years Ago
Test
10 Years Ago
Another test
10 Years Ago
Test
10 Years Ago
Test
10 Years Ago
Test
10 Years Ago
backup
10 Years Ago
backup
10 Years Ago
wip
10 Years Ago
Run skin manifest JSON deserialization in a thread
10 Years Ago
Merge from main
10 Years Ago
Some skin cache tweaks (uses .cache file extension, supports loading from cache even if no source image exists)
10 Years Ago
Removed unused prefab instantiate from Skin.ReadDefaults
10 Years Ago
Plugins
10 Years Ago
Merge from skin_cache
10 Years Ago
backup
10 Years Ago
pre-splat
10 Years Ago
Added position / rotation to entity find commands Added find_radius console command (returns info about entities in radius around player)
10 Years Ago
Added find_self console command
10 Years Ago
wip
10 Years Ago
progress
10 Years Ago
miner hat model properly becomes emissive when on Animals will no longer randomly get stuck when fleeing Animals have more interesting flee behavior, constantly evaluating the best place to go to avoid threats
10 Years Ago
rocket wagon model, LODs, COL,Prefabs