163,864 Commits over 2,802 Days - 2.44cph!

7 Years Ago
Sound playback works, might need some tweaking to eliminate clicks.
7 Years Ago
Sound playback works, might need some tweaking to eliminate clicks.
7 Years Ago
Extended WaterColorUpdate to set the reflection clear color to the current fog color
7 Years Ago
Entity.OnLoadGraphics is now called when an entity is added to a stage, and added Entity.OnReady which is called when all other initialization methods have been called.
7 Years Ago
Entity.OnLoadGraphics is now called when an entity is added to a stage, and added Entity.OnReady which is called when all other initialization methods have been called.
7 Years Ago
Tweaked audio sources to have useful names and better locations.
7 Years Ago
Tweaked audio sources to have useful names and better locations.
7 Years Ago
Audio basics implemented, untested.
7 Years Ago
Audio basics implemented, untested.
7 Years Ago
Implemented WAV file loading into a Sound object (no playback yet).
7 Years Ago
Implemented WAV file loading into a Sound object (no playback yet).
7 Years Ago
hacky fix for players joining while a cabinet is being remote controlled packets are sent every frame instead of every 3 frames
7 Years Ago
hacky fix for players joining while a cabinet is being remote controlled packets are sent every frame instead of every 3 frames
7 Years Ago
Merge branch 'master' into networking Conflicts: .gitignore Unity/ProjectSettings/InputManager.asset
7 Years Ago
Merge branch 'master' into networking Conflicts: .gitignore Unity/ProjectSettings/InputManager.asset
7 Years Ago
Updated unity files omitted from previous commit.
7 Years Ago
Updated unity files omitted from previous commit.
7 Years Ago
Added a quick mock-up of one of Rob's silhouettes.
7 Years Ago
Added a quick mock-up of one of Rob's silhouettes.
7 Years Ago
jog / sprint animations for the player holding pickaxe; deploy/holster/attack animations done as well; tweaked the sprint animations
7 Years Ago
Can now press any input to start the test game from attract mode.
7 Years Ago
Can now press any input to start the test game from attract mode.
7 Years Ago
Fixed background color not being serialized.
7 Years Ago
Fixed background color not being serialized.
7 Years Ago
Fixed the fuck up when a vertex got deleted.
7 Years Ago
Refactored demo recording to be cleaner and safer.
7 Years Ago
Refactored demo recording to be cleaner and safer.
7 Years Ago
Updated all scripts to Unity 5
7 Years Ago
Print position when deleting entity because of invalid position
7 Years Ago
Can now build walls on walls
7 Years Ago
Added coroutines to stages (and abstracted them to be easily added to any IUpdatable).
7 Years Ago
Added coroutines to stages (and abstracted them to be easily added to any IUpdatable).
7 Years Ago
Going Home Added Poly2Tri source instead of DLL Fixing the vertex deletion bugs.
7 Years Ago
Blueprints can be non-craftable Blueprints can define an item amount to create
7 Years Ago
Clothing slots enforced properly (can't wear two jackets etc) Non clothing items can't be put in clothing slots
7 Years Ago
Fixed unity5 compatibility issues in amplify color and motion
7 Years Ago
Implemented demo playback.
7 Years Ago
Implemented demo playback.
7 Years Ago
Adding culling/LODing to floor/foundation/wall
7 Years Ago
Added record button bindings.
7 Years Ago
Added record button bindings.
7 Years Ago
Animal collision perf fix
7 Years Ago
Show server name in branding
7 Years Ago
Fixed generation bugs and callback order bug
7 Years Ago
Scene updates
7 Years Ago
Implemented basic gameplay recording to base64 string.
7 Years Ago
Implemented basic gameplay recording to base64 string.
7 Years Ago
Updated water to Unity 5
7 Years Ago
Fixed city zone creation error
7 Years Ago
These files shouldn't have ever been committed