193,647 Commits over 4,079 Days - 1.98cph!
- Refactored a ton of enemy-player-aware checks
- Pressing I will toggle invisiblty to AI
- RoomSpawner now holds a list of all the enemies it spawns and checks for when they're all killed
FOR FUCK SAKE add door to factory prefab room C and E
FOR FUCK SAKE door anim
FOR FUCK SAKE door collision
▇ ▄▌▄▅▇▆▍ ▊▆▉▉ ▆▇▋▇▆▌/▅▇▄█
▅▋▋ ▌▆▆▌ ▌▊▋▇ ▌▄▇▄▆▅▅ ▉▄▋▆, ▋▌▄▋█▍ ▍▇▆▌▆ ▌▍ ▅▆▇▄▍ (▅▋ ▊▌▆█▆█▇)
MAX_PERCEIVED_SMARTOBJECT_COUNT = 250
More tool pickup stuff and resource/item value consideration tweaks