193,647 Commits over 4,079 Days - 1.98cph!

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- Refactored a ton of enemy-player-aware checks - Pressing I will toggle invisiblty to AI
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- RoomSpawner now holds a list of all the enemies it spawns and checks for when they're all killed
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FOR FUCK SAKE add door to factory prefab room C and E FOR FUCK SAKE door anim FOR FUCK SAKE door collision
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▇ ▄▌▄▅▇▆▍ ▊▆▉▉ ▆▇▋▇▆▌/▅▇▄█ ▅▋▋ ▌▆▆▌ ▌▊▋▇ ▌▄▇▄▆▅▅ ▉▄▋▆, ▋▌▄▋█▍ ▍▇▆▌▆ ▌▍ ▅▆▇▄▍ (▅▋ ▊▌▆█▆█▇)
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MAX_PERCEIVED_SMARTOBJECT_COUNT = 250
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More tool pickup stuff and resource/item value consideration tweaks
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