166,417 Commits over 2,863 Days - 2.42cph!

8 Years Ago
Moved models into Models folder
8 Years Ago
Only weapon models should start with w_
8 Years Ago
Player model dev scene tweaks
8 Years Ago
Rock 11 updated
8 Years Ago
Merge
8 Years Ago
Added Y flipped versions of the rocks where it makes sense
8 Years Ago
Blunt/slash/bullet impact effects for wood/metal/concrete. Cleaned up obsolete mats. Modified the spark shader so that it pops more (HDR). Added a bad temporary grass impact effect. Cleaned up the impact clutter from TestLevel.
8 Years Ago
Missing file.
8 Years Ago
Even more impact effects.
8 Years Ago
Removed duplicate colliders from rock prefabs Made rock prefabs use the first LOD as collision meshes (testing if this works nicely) Made DecorPatch respect prefab rotation
8 Years Ago
Made billboard min and max light influence configurable via material parameter
8 Years Ago
Missed a normal map change
8 Years Ago
Added a single LOD level for rocks 1-3, 7-12. Updated prefabs with LOD groups. Set correct phys mat on all rocks.
8 Years Ago
death animation for the boar; added a new flinch animation as well
8 Years Ago
Rocks 01 - 03 highlights map replaced with plain AO for now
8 Years Ago
Updated rocks 07 - 12 with closed meshes and rexported maps
8 Years Ago
Added player torch anims source file
8 Years Ago
Adjusted the spawn handler prefab to have about the same values as pre-refactoring
8 Years Ago
Even more refactoring Made SpawnHandler a lot more generic Added biome and forest getters to TerrainMeta Fixed a few minor inconsistencies in TerrainMath
8 Years Ago
Added PlayerModel scene and devtools Reorganised clothes prefabs into 5 slots Tweaked clothes/skin materials
8 Years Ago
re-exported torch view model anims
8 Years Ago
re-exported Torch viewmodel anims
8 Years Ago
More refactoring
8 Years Ago
Refactoring
8 Years Ago
Implemented alex's torch viewmodel animations
8 Years Ago
Torch world model
8 Years Ago
Should see other player's projectiles Fixed shoot effects being destroyed when changing weapons
8 Years Ago
Fixed FindBone not always working
8 Years Ago
Oversized bullethole texture fix.
8 Years Ago
Backup commit. (Blunt & slash impact effects.)
8 Years Ago
Fixed glock18 and aug muzzle attachments.
8 Years Ago
Diagnosing network jumpiness
8 Years Ago
updated Torch viewmodel anim source files
8 Years Ago
couple of attack animations for the boar; a flinch animation
8 Years Ago
added placeholder torch world model
8 Years Ago
Added torch viewmodel anim exports (ignite / attack / combo / extinguish)
8 Years Ago
Fixed bolt action attack sound being incredibly loud
8 Years Ago
Fixed awesome server crash when dropping an item on itself
8 Years Ago
This should fix EAC kicking family borrowed accounts
8 Years Ago
Windows Build
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8 Years Ago
Linux Build
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8 Years Ago
OSX Build
8 Years Ago
OnValidateAuthTicketResponse callback passes owner
bot
8 Years Ago
Linux Build
8 Years Ago
Windows Build
bot
8 Years Ago
OSX Build
8 Years Ago
Added uint64 Steam_Apps_GetAppOwner()
8 Years Ago
Protocol++
8 Years Ago
Fixed holdtype not being networked properly Fixed stringpool error if string is null Fixed attached effects position weirdness Fixed networked effects normal being wrong Removed debug: LOADED PLAYER STATE LOL Fixed bolt rifle shoot smoke velcocity craziness
8 Years Ago
Fixed possible NRE in AI code