223,785 Commits over 3,684 Days - 2.53cph!

7 Years Ago
Log
7 Years Ago
Faulty subscription check isnt trash
7 Years Ago
versioning
7 Years Ago
BehaviourChain reset safety
7 Years Ago
moar logs
7 Years Ago
Misc SmartObject cleanup
7 Years Ago
squad editor doesn't close after clicking save
7 Years Ago
Machine process no longer supports destruction on deposit, we need to keep items around until the process is complete
7 Years Ago
Portacabin decal fix
7 Years Ago
Rocket factory update / AC unit greyboxes
7 Years Ago
overgrowth dressing on new road segments
7 Years Ago
Interaction positions have unique names
7 Years Ago
better logging
7 Years Ago
Fixed shit code
7 Years Ago
7 Years Ago
InteractionPosition.SetState log
7 Years Ago
menu buttons
7 Years Ago
Logging protocol errors.
7 Years Ago
More
7 Years Ago
CanSubscribe fix
7 Years Ago
Added error when we try to unsubscribe too many times
7 Years Ago
Debug changes
7 Years Ago
Minor things
7 Years Ago
LODs/COLs/Prefabs
7 Years Ago
Debug tool that tries to detect when a smartobject has faulty subscriptions dangling.
7 Years Ago
DecisionMakerScoreGoalPlans skips plans that match the currently active GPV for the target slot
7 Years Ago
Building debug tweaks
7 Years Ago
Stockpile boilerplate
7 Years Ago
atmospheric music now shouldn't play the same clip twice in a row
7 Years Ago
adding brick variants to 31, 32, 33 and 34.
7 Years Ago
made sleeping harder to get knocked out of
7 Years Ago
map3 tweak
7 Years Ago
maps, editor spawn location fix, menu buttons
7 Years Ago
.
7 Years Ago
Meager start to stockpiles
7 Years Ago
Improved logging of failure to subscribe to interactions in AI debugger Removed SmartObject.HasValidInteraction, replaced usage with CanSubscribe since it was essentially the same
7 Years Ago
map/squads
7 Years Ago
Show winning goal plan variant in debug.
7 Years Ago
Since scores clamp to 1 (forces normalized values), the value of input items for fuel to machine process needed to be altered a bit.
7 Years Ago
Let the duration of input item on Fuel to Effect have an impact on the value the item has for the machine process. This should make us value proper firewood over a stick.
7 Years Ago
Added WoodLogSmall and WoodLogFirewood to Input Items on Burn Fuel machine process.
7 Years Ago
Fixed a couple of bugs with selling drugs to NPCs in the new server-side interactions. Latency still causes some minor trouble - see GitHub issue #105.
7 Years Ago
Merging in drugs + wanted system + input updates.
7 Years Ago
Fixed gun not showing up initially in CLIENT+SERVER mode
7 Years Ago
Inventory visuals fix, with a little bit of a timing hack
7 Years Ago
Inventory changes, and fixed it not closing when pressing the inventory button again.
7 Years Ago
spawns
7 Years Ago
Reloading server-side with client-side pre-emptive animation
7 Years Ago
Caching similar meshes that are created by the building generator ready for instancing.
bot
7 Years Ago
Automated Windows Build #6