223,798 Commits over 3,684 Days - 2.53cph!

7 Years Ago
Added in UI
7 Years Ago
more
7 Years Ago
added loads more collidables to test_arena_3
7 Years Ago
Updated lamp posts
7 Years Ago
removed out of reach cones and cubes
7 Years Ago
Tire effects
7 Years Ago
added more collidables to test_arena_3 removed white test cubes
7 Years Ago
reduced long-hover delay from 0.3 to 0.15
7 Years Ago
Lowered dead zone speed
7 Years Ago
Esc unlocks mouse
7 Years Ago
fixed collision on half pipe
7 Years Ago
missed scene
7 Years Ago
missed scene
7 Years Ago
Reverse orbit
7 Years Ago
merge from main
7 Years Ago
more
7 Years Ago
more
7 Years Ago
fixed up halfpipe clipping
7 Years Ago
added boxes to test_arena_3, made ramp collision longer
7 Years Ago
Updated debris for multiple parts
7 Years Ago
merge with drug branch
7 Years Ago
fix
7 Years Ago
rocket wagon greybox
7 Years Ago
added tunnel, half pipe, gib fences and lampposts to test_arena_3
7 Years Ago
Merging in the latest from Main
7 Years Ago
Allow holding drug items while in vehicle
7 Years Ago
FOR FUCK SAKE missing texture
7 Years Ago
FOR FUCK SAKE icons/camera FOR FUCK SAKE wall texture FOR FUCK SAKE some file cleanup
7 Years Ago
Merging in basic working drug system. No money is involved yet but drugs can be sold to NPCs and NPCs know what they want.
7 Years Ago
Debug panel should only show active SmartObject Subscriptions
7 Years Ago
Interaction display handling improvements
7 Years Ago
FOR FUCK SAKE unit panel
7 Years Ago
Added the base itemproducer. Need UI.
7 Years Ago
Temp override goes away if drug level one lower reaches addiction level 0
7 Years Ago
Fix for class/struct bug
7 Years Ago
Handling the change of CharacterMotorState in the new ProtoBuf implementation from struct to class, meaning every Move call returned was now pointing to the same address. Creating a new move state for each call instead.
7 Years Ago
Data
7 Years Ago
Machine processes check for dependencies on their Entity's parent
7 Years Ago
Toned down collision response, fixed keyboard reverse controls, added motion blur on boost
7 Years Ago
Data save
7 Years Ago
Radial shows interactions from building addons
7 Years Ago
Building data + editor fixes
7 Years Ago
More
7 Years Ago
More
7 Years Ago
Addons stuff
7 Years Ago
more editor stuff
7 Years Ago
fixed spinner wheel occlusion
7 Years Ago
SmartObject interaction positions can be used by blocking units when trying to subscribe Various tweaks to fire related AI WIP building addons via radial menu
7 Years Ago
Fixed editor-only black or glowing water artifacts at certain resolutions Removed redundant potential hw mip generation on some render textures Render texture script api call changes for forward compatibility
7 Years Ago
wip