135,446 Commits over 4,293 Days - 1.31cph!

8 Months Ago
Merge from main
8 Months Ago
Security Spotlight blockout update
8 Months Ago
Fix new scientists not being able to open doors
8 Months Ago
Fixed the ambient lighting when painting on signs at night
8 Months Ago
Add some randomness to the way scientist sample candidate positions, so that they don't pick the same too often, or multiple scientists don't pick the same
8 Months Ago
metabolism_compile_fix -> main
8 Months Ago
Compile fix
8 Months Ago
Client compile fixes
8 Months Ago
player_metabolism_tick_accuracy -> main
8 Months Ago
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8 Months Ago
syncvar_demo_fix -> main
8 Months Ago
shallow_water_slowmotion -> main
8 Months Ago
chippy_repair -> main
8 Months Ago
sleeping_bag_offcentre -> main
8 Months Ago
Store progress, started featured tab
8 Months Ago
Merge from naval update
8 Months Ago
Merge from main
8 Months Ago
Committing changes to update branch
8 Months Ago
Steam inventory refresh button fix
8 Months Ago
inreased culling distance of supermarket shelves
8 Months Ago
fixed gaps in small oilrig structure top model and collider
8 Months Ago
locker open lod1 shelves fix
8 Months Ago
fixed flickering from env volume in gas station garage
8 Months Ago
portacabin 600x900 env volume tweak to prevent flickering
8 Months Ago
fixed sewer volume clipping in water treatment
8 Months Ago
fixed flickering from env volume in oilrig computer room
8 Months Ago
large oilrig env volumes slightly brighter
8 Months Ago
Fixed delivery drones sometimes not making it to their destination
8 Months Ago
Disabling graphics jobs on Mac builds
8 Months Ago
Compile fix again
8 Months Ago
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8 Months Ago
Store fixes and tweaks, checkout flow
8 Months Ago
Compile fixes
8 Months Ago
merge from climate_volume_blending_fix
8 Months Ago
merge from main
8 Months Ago
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8 Months Ago
8 Months Ago
Reduce odds of re-hiding after peeking
8 Months Ago
Reduce odds of flanking
8 Months Ago
Improve and simplify flanking pathfinding
8 Months Ago
Don't allow partial paths when flanking
8 Months Ago
- Make flanking route filtering more lenient as it was discarding some good ones - Attempt to fix scientist bugging out when hiding
8 Months Ago
Better debug drawing for flanks, flank when possible, increase sightings memory duration
8 Months Ago
Store grid: added ordering rules, auto sizing and FakeSteamItemStub support
8 Months Ago
Don't refresh the path over time when moving to a static point (eg cover, peek)
8 Months Ago
Start setting up flanking state
8 Months Ago
- Make flanking debug display work both in games with DDRAW and in editor with gizmos - Add height param to path debug drawing
8 Months Ago
Makes VDDRAW fallback to gizmos/handles when used in editor instead of DDRAW
8 Months Ago
RustButton uses OnPointerClick
8 Months Ago
Generic popup are fullscreen