224,212 Commits over 3,684 Days - 2.54cph!

9 Years Ago
Sandbag barricade uncommon, Stone barricade comon Loot tables update
bot
9 Years Ago
Automated Windows Build #21
9 Years Ago
Barricades stack, cost and crafting time more competitive against high walls Barricades are easier to place on terrain Barricades offer 1.5m of cover and standing up shooting Barricades health balance Models/Collisions and prefabs update
9 Years Ago
* Fixed some soundscapes being removed when cleanin up the map
9 Years Ago
- Excluded some cheat stuff from build
9 Years Ago
Fixed energy ticking twice like a twat
9 Years Ago
Removed animators from stuff that shouldn't have them
9 Years Ago
Removed UnitFindItemsScore, scoring added to UnitCanFindCraftingItems
9 Years Ago
Rotation changes to stone hatchet world prefab
9 Years Ago
Removed sound player script from thrown melee projectile prefabs ( being called from anima event on effect spawned)
9 Years Ago
Merge from main
9 Years Ago
Animator diagnostics
9 Years Ago
Merged from main
9 Years Ago
- Fix for the resolution reverting to 720p
9 Years Ago
attempting to repair unrepairable items no longer kicks you from the game adjusted autoturret collision fixed exploits where you could stand ontop of an autoturret and prevent it from shooting you protocol++
9 Years Ago
Tall pines now require an axe to harvest, as does harvesting a bush for sticks Fixed emotes not working Rain rains
9 Years Ago
▄▍▍▆▄▅ ▋▅▋▊▌ ▄▉▋ ▅▇▋█▋▄▍ ▇██▆▄▅.
9 Years Ago
Doors/gates use animations (client and serverside)
9 Years Ago
Doors/gates use animations (client and serverside)
9 Years Ago
Merged from main
9 Years Ago
- Added a shittier quality profile
9 Years Ago
Fixes
9 Years Ago
DoorAnimEvents (alex will need to make new sounds for these, since they have open/close now instead of just open)
9 Years Ago
More FindItem improvement (wip support for finding multiple items of the same id or type), added UnitFindItemsScore consideration
bot
9 Years Ago
Automated Linux DS Build #19
9 Years Ago
Reverted 5.3b4 API updated crap
9 Years Ago
Door prefabs
bot
9 Years Ago
Automated Linux Build #19
9 Years Ago
- Added Space Runts
9 Years Ago
- shop panel tweak
9 Years Ago
- Shop help panel change
9 Years Ago
- Enemies start using abilities from the first level not the second now
9 Years Ago
█▊▅▊▆▄ ▍▅▋ ▉▊ █▉▅ ▇▇█▇▆▆ ▅▇▅▄▋▇▍ ( ▄▌▋▉▉▊, ██▋▄▄█ ▅▊▋▇▉▅▇ )
9 Years Ago
Merge from main
bot
9 Years Ago
Automated OSX Build #18
9 Years Ago
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9 Years Ago
VFX WIP
9 Years Ago
throwable object updates
9 Years Ago
Added vm source files
9 Years Ago
Sorting out windows + doors again.
9 Years Ago
Owl backhand volleys
bot
9 Years Ago
Automated Linux Build #17
9 Years Ago
New rig for doors in Parts/doors.rig/ Doors now have the pivot where the hinge bone is Added doors guide meshes for construction guides
9 Years Ago
- Put boss back to 3rd mission again ;)
9 Years Ago
New rig for gate doors Gates models separated to be attached to bones
9 Years Ago
Crouch/Walk in water wake VFX added. Rain VFX looks 35% wetter.
bot
9 Years Ago
Automated Linux DS Build #17
9 Years Ago
Doors use animations Doors are animated on server Removed redundant Construction_Trigger layer Model and Animator components aren't culled on server (might cause issues) F6 draw colliders is now a toggle
9 Years Ago
merge into main
9 Years Ago
merge from main