223,525 Commits over 3,684 Days - 2.53cph!
Create empty ACD if entity is null in ActionChain constructor
- Refactored a ton of enemy-player-aware checks
- Pressing I will toggle invisiblty to AI
- RoomSpawner now holds a list of all the enemies it spawns and checks for when they're all killed
FOR FUCK SAKE add door to factory prefab room C and E
FOR FUCK SAKE door anim
FOR FUCK SAKE door collision