223,525 Commits over 3,684 Days - 2.53cph!

9 Years Ago
Create empty ACD if entity is null in ActionChain constructor
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Windows Build 704
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- Refactored a ton of enemy-player-aware checks - Pressing I will toggle invisiblty to AI
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- RoomSpawner now holds a list of all the enemies it spawns and checks for when they're all killed
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FOR FUCK SAKE add door to factory prefab room C and E FOR FUCK SAKE door anim FOR FUCK SAKE door collision
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