256,222 Commits over 3,990 Days - 2.68cph!

8 Years Ago
Fixed a typo fix breaking things
bot
8 Years Ago
Automated Linux DS Build #532
8 Years Ago
Summaries and tidy up WIP.
8 Years Ago
Missed a save
8 Years Ago
Removed redundant ActionChain pooling in AIManager Activity comments, other misc
8 Years Ago
in-game menu now works
8 Years Ago
RandomAnimatorTriggerSettings cleanup, comments
8 Years Ago
Semi-auto rifle optimisation
bot
8 Years Ago
Automated Windows Build #532
8 Years Ago
Flamethrower optimisation
8 Years Ago
Added terrain data serialization Added compression Added caching
bot
8 Years Ago
Automated OSX Build #532
bot
8 Years Ago
Automated Linux Build #532
bot
8 Years Ago
Automated Linux DS Build #531
8 Years Ago
wip in-game menu
bot
8 Years Ago
Automated Windows Build #531
8 Years Ago
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8 Years Ago
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8 Years Ago
8 Years Ago
Fixed tracer script warnings on server
8 Years Ago
Netting up NPC inventories + crime spot work
8 Years Ago
fixing a bunch of stupid broken shite
8 Years Ago
Fixed null references in AI when character died but wasn't destroyed yet.
8 Years Ago
fixes
8 Years Ago
fixed bad character save query
8 Years Ago
various fixes
8 Years Ago
Fixes #54. Removed TransfromVelocity scripts that were heavily affecting performance with many NPCs active. Applying character's overall velocity to the ragdoll's bones instead. Ragdoll movement at spawn not visibly any worse than before (quite possibly better).
8 Years Ago
8 Years Ago
races and ting
8 Years Ago
8 Years Ago
reduced shader variants (build times)
8 Years Ago
Removed old AI system
8 Years Ago
8 Years Ago
Merge fix
8 Years Ago
Merged from main
8 Years Ago
Merged from main
8 Years Ago
8 Years Ago
Cleanup
8 Years Ago
Cleanup
8 Years Ago
8 Years Ago
8 Years Ago
Started updating shaders to u5.6 b3
8 Years Ago
Removed deprecated shaders, switched some to built-in
8 Years Ago
save
8 Years Ago
character customisation WIP
8 Years Ago
Fixed connection queue exploit Network++
8 Years Ago