197,738 Commits over 4,140 Days - 1.99cph!

51 Days Ago
New token for pure health and ore teas
51 Days Ago
Merge from softcore_modifiers_fix
51 Days Ago
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51 Days Ago
also updated croc pie, will adjust its effect if/when it changes assuming it isnt canned
51 Days Ago
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51 Days Ago
Ensuring that the environment volume compute buffer exists before rendering to prevent transparent draw calls being ignored on macOS
51 Days Ago
51 Days Ago
Tests: perf test for FileSystem Warmup Recent optims show prefab processing cost for entire server-warmup goes from 39s down to 4.5s (averages across 5 runs) Tests: ran the perf test
51 Days Ago
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51 Days Ago
small sails deployable blockout and preliminary blendshape work for testing
51 Days Ago
filters styling
51 Days Ago
Moved to new project -> Rust.SourceGenerators.SyncVar Fix legacy shelter mini example
51 Days Ago
Server List design
51 Days Ago
merge from vclouds
51 Days Ago
performance tweaks, block sun by clouds in reflection probe
51 Days Ago
Reduced speed of fade to black(ish)
51 Days Ago
Initial test changes: Reduce movement speed duration from 6->4 seconds (vision is already at 4 seconds) Reduce vision blackout from 1 to 0.997
51 Days Ago
merge from main
51 Days Ago
Merge from junkpile_bush_los
51 Days Ago
Updated AI LOS blockers for Junkpiles a, g, h and i
51 Days Ago
Update to third person boomerang animations so that the empty hand isnt so straight down
51 Days Ago
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51 Days Ago
Fixed F7 report UI again, restored input field settings
51 Days Ago
Scientist RHIB blockout
51 Days Ago
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51 Days Ago
Fixed wicker_barrel.corpse gibs missing script warning on warnup
51 Days Ago
merge from qol_crosshair_interaction
52 Days Ago
storage_monitor_rotate_fix -> main
52 Days Ago
Change client rotate method to also check for storage monitor
52 Days Ago
Added interaction crosshair mode setting in the option menu
52 Days Ago
Updated Jungle berry biome types
52 Days Ago
Can't rotate the TC if a storage monitor is attached
52 Days Ago
vending_machine_storagemonitor_rotate_fix -> main
52 Days Ago
Don't allow Vending Machine rotation if the storage monitor is attached (breaks wire connections)
52 Days Ago
storage_monitor_container_io_rewrite -> main
52 Days Ago
Small layout tweaks Fixed the offcentered 'open_door' icon
52 Days Ago
Added support for Container IO to Storage Monitor Resolves issues of storage monitor not working correctly with the new Vending Machines
52 Days Ago
Cherrypick(hackweek_procgen_async) Optim: PrefabPreProcess.FindComponents is now using GetComponentsInChildren With profiler, this ended up 2x faster than old way (lighthouse monument goes from 96ms to 46ms) Tests: used old code inline to validate outputs of new code
52 Days Ago
Cherrypick(hackweek_procgen_async) Optim: PrefabPreProcess - replace GetComponent with TryGetComponent Those are cheaper since they do less allocations and text formatting. Saves ~35s (but new flow is still slower). Tests: ran procgen with early out
52 Days Ago
Merge from main
52 Days Ago
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52 Days Ago
Added lookattooltip.crosshairMode convar to change the interaction crosshair visuals 0 = default 1 = no texts 2 = no texts, no icon https://files.facepunch.com/Flavien/default.png https://files.facepunch.com/Flavien/1.png https://files.facepunch.com/Flavien/2.png
52 Days Ago
merge from main
52 Days Ago
boomerang_hand_up_fix -> main