233,527 Commits over 3,775 Days - 2.58cph!

36 Days Ago
Fixed MeshLOD renderers showing a shadow when they are culled by a HLOD master mesh
36 Days Ago
Mounted players now take some damage if the bike takes a big hit
36 Days Ago
Trail LOD tweaks.
36 Days Ago
LOD tweaks
36 Days Ago
Improved prefab
36 Days Ago
Merge from parent
36 Days Ago
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36 Days Ago
LOD distance tweak.
36 Days Ago
Exhaust prefab. Added to Motorbike.
36 Days Ago
Merge from audio_import_june_2024 -> aux2
36 Days Ago
Update settings of all music clips
36 Days Ago
Change audio clip updater to handle music clips - vorbis, 80% quality (like other vorbis clips) - preload off
36 Days Ago
Removed debug print in physics.cs
36 Days Ago
Refactor HLOD system to include MeshLOD components in it's baking process Fixes several LOD inconsistencies when looking at monuments from a distance, will need a lot of testing and a HLOD generation/S2P of all monuments Was a surprisingly large refactor
36 Days Ago
Remove remains of CSoundEvent
36 Days Ago
Fixed sidecar impacts not damaging the bike
36 Days Ago
Add bikes to the All Vehicles group on my test map
36 Days Ago
Don't transform rigidbody physics on interp transform change (why are we calling this?) we only want to directly set physics body transform if someone directly changed the game object transform !! Move collider keyframe body move to fixed update
36 Days Ago
Remove sidecar model from playground scene. Looks like added by mistake in 99319
36 Days Ago
Merge from main
36 Days Ago
Dir changes
36 Days Ago
Parent merge
36 Days Ago
Merge from main
36 Days Ago
Merge from tribicycle4k
36 Days Ago
Merge from sidecar4k
36 Days Ago
Merge from motorbike4k
36 Days Ago
Fixed sidecar physics trouble, but need to re-fix pulling to the right
36 Days Ago
Sidecar physics fixes
36 Days Ago
Merge Bikes -> main
36 Days Ago
EditorPreferences.CameraZNear minimum range 1 please stop Resolves Facepunch/sbox-issues#5696 Box select works in ToolVis modes (ui_cssbox shader) Resolves Facepunch/sbox-issues#5699
36 Days Ago
Fixed unassigned sidecar LODs
36 Days Ago
Fix compile error from "fix_shipping_container_batching"
36 Days Ago
Compile fix for TriggeredEvent
36 Days Ago
merge from fix_shipping_container_batching -> main
36 Days Ago
Merge Bikes -> main
36 Days Ago
Added terrain collision proxy components to all bikes - fixes not falling through terrain holes
36 Days Ago
Updated DraculaCape with new settings
36 Days Ago
v_m4a1: parameter rename & update to latestversion of jump/airborne/land group
36 Days Ago
v_spaghellim4: update to new version of jump/airborne/land group v_spaghellim4: move_groundspeed to move_bob
36 Days Ago
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36 Days Ago
v_m4a1: update shared airborne reference
36 Days Ago
v_usp: big rework of just about everything (added ironsights, improved animgraph bits ported over from other graphs, improvements to existing animations, changed idle poses).
36 Days Ago
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36 Days Ago
How'd this guy get here?
36 Days Ago
Merge from shipping_container_vcol_fix -> fix_shipping_container_batching
36 Days Ago
Stash
36 Days Ago
merge from main -> fix_shipping_container_batching
36 Days Ago
merge from native_memory_stream -> aux2
36 Days Ago
Merge from main -> aux2
36 Days Ago
Can cancel slam with a jump + camera rotation set on start Level door prefab + hub