161,651 Commits over 2,771 Days - 2.43cph!

2 Months Ago
Old bench - now has full set of gibs Merge branch 'master' of sbox-game
2 Months Ago
Desert military base scenes, road layout and perimeter walls placement
2 Months Ago
Added decay to deployed cassette recorder
2 Months Ago
Added world model overrides to ItemDefinition based on stack size, so we can use different world models for different stack sizes Should be arranged in descending order, so smallest stack size -> largest
2 Months Ago
Don't process depth of field if a conversation is happening via phone
2 Months Ago
Initial support for triggering NPC conversations via phone Required PhoneController refactors Added OnFlagsChanged, ServerInit, PostServerLoad, DoServerDestroy, Save and Load callbacks to EntityComponentBase (this removes a lot of duplicate boilerplate on MobilePhone and Telephone scripts)
2 Months Ago
Add sfm to vgc groups Fix some SFM features hidden behind game feature sets
2 Months Ago
Don't add physics body runtime to model builder if there's no shapes to add. Fixes #693
2 Months Ago
Fixed WorkCarts decaying in the maintenance tunnel. Side path is now marked as part of the train station.
2 Months Ago
2 Months Ago
Don't need to update lights every tick in Home.Avatar
2 Months Ago
Desert spawns/sculpts
2 Months Ago
Render.DrawScene throws exception when trying to use textures that aren't render targets
2 Months Ago
Started sound bindinds Merge branch 'master' of sbox
2 Months Ago
Mark rendering changed when setting light component Brightness, BrightnessMultiplier, Range so that they're updated properly when client only
2 Months Ago
Hammer: Tool buttons get blocked after closing map even if another map is opened
2 Months Ago
Fix incorrect Screen.GetDirection
2 Months Ago
more desert spawns
2 Months Ago
Dirt mounds set models/prefabs/textures
2 Months Ago
Citizen/animgraph: added draw animations to weapon branches
2 Months Ago
Fix ModelBuilder.AddCollisionHull crash
2 Months Ago
Don't render the minimap at all for the moment - performance is too bad right now
2 Months Ago
Added ability to click the minimap to move the camera there
2 Months Ago
Set clear color to black on minimap
2 Months Ago
Restore angular velocity too when breaking something with car
2 Months Ago
Fix NRE when player disconnects while driving Fix shiny_white.vmat
2 Months Ago
recompile car.vmdl to see if it stops erroring for some people
2 Months Ago
Render.DrawScene can set clear color
2 Months Ago
Hammer: Fix use all threads setting not being used for all vrad3 work
2 Months Ago
Oak trees / art source backup
2 Months Ago
Hammer: Add checkbox to use all available threads for vrad3
2 Months Ago
MiniMap stub Merge branch 'master' of sbox-rts
2 Months Ago
More terrain
2 Months Ago
Fixed more warnings related to the new ButtonPromptIcon prefabs Got rid of some legacy prefabs
2 Months Ago
Fixed Switch build error
2 Months Ago
Support for embedded button prompts in world-space text First pass at making speech bubbles world space Replaced a bunch of old button prompts with the new prefab New speech bubbles are mostly working
2 Months Ago
Citizen & animgraph updates
2 Months Ago
fixed missing face on tank Updated building icons to be give more information
2 Months Ago
Added [Event.Entity.PostSpawn] - triggers after all map entities spawn
2 Months Ago
Foam particles
2 Months Ago
added bespoke raw and cooked fish models and added to prefabs
2 Months Ago
Added the Trading Centre and Supply Lines technology. The Trading Centre just piggybacks off the ability system.
2 Months Ago
Fixed errors in tech definitions. Added Multi Item Icon display. Merge branch 'master' of sbox-rts
2 Months Ago
Should fix the right hand fingers curls in VR Merge branch 'master' of sbox
2 Months Ago
Terrain backup
2 Months Ago
trading centre temp model Merge branch 'master' of sbox-rts
2 Months Ago
Added Tags support to BaseItem. Added "drone" tag to all drone unit definitions. Added SpeedModifierTech and HealthIncreaseTech. Added Aerodynamics and Graphite Armor techs to the Drone Hub. Merge branch 'master' of sbox-rts
2 Months Ago
Fixed Drone particle being offset on rotations
2 Months Ago
Increased minimum line of sight for the Turret
2 Months Ago
Attack Drone fires much faster but has less damage