197,738 Commits over 4,140 Days - 1.99cph!

52 Days Ago
main -> syncvars
52 Days Ago
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52 Days Ago
network++
52 Days Ago
Added the src and dst alpha blend shader properties to the original decal shaders so that the values can be serialized on the materials and updated the poster materials to have these new properties
52 Days Ago
New folders, moved crosshair UI prefabs around
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52 Days Ago
merge from inputfield_rtl_fix
52 Days Ago
Fixed RTLTMP_InputField not preserving vertical alignement
52 Days Ago
merge from main
52 Days Ago
upped vending machine workshop res to 2k
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cherry-pick platform fixes
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cherry-pick platform fixes
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merge from main
52 Days Ago
merge from main
52 Days Ago
Added a new GetClosestPointOnBounds option to TreeLOD, prevents trees from switching to lower LODS as the player climbs it due to being so far away from the tree origin Will still ensure these trees switch to low LODS if players are high above them
52 Days Ago
Merge from inputfield_rtl_fix
52 Days Ago
Fix crafting UI NRE when changing category
52 Days Ago
Enable the stump collider immediately when a vine tree starts to fall, prevent things getting stuck at the base
52 Days Ago
Added a fallback check to ensure vines won't spawn if there is an existing home vine on the branch
52 Days Ago
Increase minimum horizontal distance between vine points (7 -> 9)
52 Days Ago
Storage for later.
52 Days Ago
Some potential SetAimDirection NRE changes
52 Days Ago
Remove some busted tea prefab files introduced in 120974
52 Days Ago
Adjust the armour slot weighting system to more closely line up with the intended random values Old slots/chance: 0/70%, 1/10%, 2/10%, 3/10% New slots/chance: 0/50%, 1/25%, 2/15%, 3/10% Adjusted all crafting teas, standard tea still guarantees 1 slot, advanced guarantees 2 slots and pure increases chance of 3 slots Added editor only ItemModContainerArmorSlot.TestSlots that outputs results of half a million rolls, can accept a tea bonus value to test out results with different tea levels
52 Days Ago
LOD3 rebaked textures after optimisation improvements to kit
52 Days Ago
Throw error if greater > 31 packed SyncVars New Implementation is done! 🎉
52 Days Ago
Fixed SourceGenerator not throwing errors properly when looking at field name (invalid string/uppercase starting string)
52 Days Ago
Fixed "Confusing path at the start of the tier 2 tech tree" and drunk C4 in wb3
52 Days Ago
More code cleanup
52 Days Ago
Add support for Pack=True/False. Unpacked SyncVars are sent immediately when changed.
52 Days Ago
Removed old SyncVar implementation
52 Days Ago
Successful queue, sending and receiving on new code generator implementation. Stripped out another overhead byte not needed with our new solution. Generate byte table inside code generator. Developer > 2 logging support. Safety with property setter on the client (throw an exception). Few more Diagnostics error throws (class > 256 syncvars, Base Class == BaseEntity). Try & Catch on Syncvar replicate. Time to fully rip out the old solution.
52 Days Ago
- Add description - Make sure stability convar is definitely always restored - Some cleanup
52 Days Ago
suffix all store building skins with "Building Skin" to ensure it's clear, they're building skins
52 Days Ago
fixed missed doprepare on jungle berries
52 Days Ago
merge from tea_time
52 Days Ago
manifest
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merge from main
52 Days Ago
Updated crafting tea shortname
52 Days Ago
Advanced and pure warming teas
53 Days Ago
Advanced and pure versions of cooling teas
53 Days Ago
merge from Jungle_equal_spawns
53 Days Ago
Missed Files - Code Analysis Dependencies
53 Days Ago
Roslyn Compiler setup for SyncVars working (auto property generation) Not adding to queue etc yet. Seperated .csproj to seperate directory since Unity keeps forcing .NET Framework
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Added Advanced and pure crafting teas Updated mixing table recipe list
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Added advanced and pure harvesting teas - in line with older teas Updated recipe list manifest
53 Days Ago
Tweaked jungle ore node spawn rules Added dedicated berry and hemp populations for the jungle
53 Days Ago
merge from feedback_server_version
53 Days Ago
merge from workshopsource_lwbtransparency